Wiki source code of b. Use Case with Claims

Version 7.1 by Soham Kulthe on 2025/10/07 16:42

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1 {{html}}
2 <label for="status">Status:</label>
3 <select name="status" id="status">
4 <option value="Not Started">Not Started</option>
5 <option value="In Progress">In Progress</option>
6 <option value="Under Review">Under Review</option>
7 <option value="In Evaluation">In Evaluation</option>
8 <option value="Finalized">Finalized</option>
9 </select>
10 {{/html}}
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13 **Use case 1: **Personalized Memory Game
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15 |(% style="width:180px" %)**Objective**|(% style="width:716px" %)Enhance engagement and emotional well-being by integrating personalized/family photos into the memory game.
16 |(% style="width:180px" %)**TDP**|(% style="width:716px" %)TDP: Human-Robot Game Management
17 |(% style="width:180px" %)**IDP**|(% style="width:716px" %)TBD
18 |(% style="width:180px" %)**Actors**|(% style="width:716px" %)Person with Dementia, Caretaker, Pepper
19 |(% style="width:180px" %)**Pre-Condition**|(% style="width:716px" %)(((
20 PwD is waiting for the matching game in the activity room.
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22 Caretaker uploads the pictures and descriptions provided by the family.
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24 Pepper is ready to start the game, and interact with PwD.
25 )))
26 |(% style="width:180px" %)**Post-Condition**|(% style="width:716px" %)PwD has played through the personalized game and shares some stories with Pepper
27 |(% style="width:180px" %)**Action Sequence**|(% style="width:716px" %)(((
28 ~1. Pepper introduces itself and explains rules of the game.
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30 2. Pepper shows the personalized matchmaking game, and interacts with PwD.
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32 3. The PwD plays the game.
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34 4. Pepper acknowledges matches and prompts
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36 * Example: “That’s your son, right?”
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38 5. PwD responds verbally
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40 6. If PwD guesses incorrectly, then Pepper gives out hints that would aid them in guessing.
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42 7. The Game continues until the grid is completed.
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44 8. Pepper thanks the player and the session ends
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47 )))
48
49 |(% style="width:135px" %)**Claims (title)**|(% style="width:245px" %)**Function**|(% style="width:238px" %)**Effect(s)**|(% style="width:201px" %)**Action Sequence Step(s)**
50 |(% style="width:135px" %)CL1 Personalization increases engagement|(% style="width:245px" %)Present personalized images|(% style="width:238px" %)Longer play duration(((
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52 )))|(% style="width:201px" %)2-6
53 |(% style="width:135px" %)CL2 Personalized prompts make you think of old memories|(% style="width:245px" %)Robot asks reflective questions|(% style="width:238px" %)PwD shares memories, improves mood|(% style="width:201px" %)4-5