Changes for page b. Use Case with Claims

Last modified by Shivangi Kachole on 2025/10/09 15:32

From version 4.1
edited by Soham Kulthe
on 2025/09/25 17:33
Change comment: There is no comment for this version
To version 9.1
edited by Soham Kulthe
on 2025/10/07 17:28
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -10,31 +10,86 @@
10 10  {{/html}}
11 11  
12 12  
13 +**Use case 1: **Personalized Memory Game
13 13  
14 -|(% style="width:166px" %)**Objective**|(% style="width:653px" %)OB1: Entertain and PwD
15 -|(% style="width:166px" %)**TDP**|(% style="width:653px" %)TDP: Human-Robot Game Management
16 -|(% style="width:166px" %)**IDP**|(% style="width:653px" %)IDP:
17 -|(% style="width:166px" %)**Actors**|(% style="width:653px" %)Person with Dementia, Caretaker, Pepper
18 -|(% style="width:166px" %)**Pre-Condition**|(% style="width:653px" %)(((
15 +|(% style="width:180px" %)**Objective**|(% style="width:716px" %)Enhance engagement and emotional well-being by integrating personalized/family photos into the memory game.
16 +|(% style="width:180px" %)**TDP**|(% style="width:716px" %)TDP: Human-Robot Game Management
17 +|(% style="width:180px" %)**IDP**|(% style="width:716px" %)TBD
18 +|(% style="width:180px" %)**Actors**|(% style="width:716px" %)Person with Dementia, Caretaker, Pepper
19 +|(% style="width:180px" %)**Pre-Condition**|(% style="width:716px" %)(((
19 19  PwD is waiting for the matching game in the activity room.
20 20  
21 -Caretaker uploads the data provided b the family.
22 +Caretaker uploads the pictures and descriptions provided by the family.
22 22  
23 23  Pepper is ready to start the game, and interact with PwD.
24 24  )))
25 -|(% style="width:166px" %)**Post-Condition**|(% style="width:653px" %)The game has ended
26 -|(% style="width:166px" %)**Action Sequence**|(% style="width:653px" %)(((
26 +|(% style="width:180px" %)**Post-Condition**|(% style="width:716px" %)PwD has played through the personalized game and shares some stories with Pepper
27 +|(% style="width:180px" %)**Action Sequence**|(% style="width:716px" %)(((
27 27  ~1. Pepper introduces itself and explains rules of the game.
28 28  
29 -2. Pepper shows the regular matchmaking game, and interacts with PwD.
30 +2. Pepper shows the personalized matchmaking game, and interacts with PwD.
30 30  
31 31  3. The PwD plays the game.
32 32  
33 -4. If PwD guesses incorrectly then the pepper gives out hints which would aid them to guess.
34 +4. Pepper acknowledges matches and prompts
34 34  
35 -5. The Game continues until the gird is completed.
36 +* Example: “That’s your son, right?”
37 +
38 +5. PwD responds verbally
39 +
40 +6. If PwD guesses incorrectly, then Pepper gives out hints that would aid them in guessing.
41 +
42 +7. The Game continues until the grid is completed.
43 +
44 +8. Pepper thanks the player and the session ends
45 +
46 +
36 36  )))
37 37  
38 38  |(% style="width:135px" %)**Claims (title)**|(% style="width:245px" %)**Function**|(% style="width:238px" %)**Effect(s)**|(% style="width:201px" %)**Action Sequence Step(s)**
39 -|(% style="width:135px" %)CL1 ...|(% style="width:245px" %) |(% style="width:238px" %) |(% style="width:201px" %)
40 -|(% style="width:135px" %)CL2 ..|(% style="width:245px" %) |(% style="width:238px" %) |(% style="width:201px" %)
50 +|(% style="width:135px" %)CL1 Personalization increases engagement|(% style="width:245px" %)Present personalized images|(% style="width:238px" %)Comparatively shorter play duration(((
51 +
52 +)))|(% style="width:201px" %)2-6
53 +|(% style="width:135px" %)CL2 Familiar content triggers autobiographical memory|(% style="width:245px" %)Robot asks reflective questions|(% style="width:238px" %)PwD shares memories, improves mood|(% style="width:201px" %)4-5
54 +
55 +**Use case 2: **Personalized Matching Game
56 +
57 +|(% style="width:180px" %)**Objective**|(% style="width:716px" %)Enhance engagement and emotional well-being by integrating personalized/family photos into the matching game.
58 +|(% style="width:180px" %)**TDP**|(% style="width:716px" %)TDP: Human-Robot Game Management
59 +|(% style="width:180px" %)**IDP**|(% style="width:716px" %)TBD
60 +|(% style="width:180px" %)**Actors**|(% style="width:716px" %)Person with Dementia, Caretaker, Pepper
61 +|(% style="width:180px" %)**Pre-Condition**|(% style="width:716px" %)(((
62 +PwD is waiting for the matching game in the activity room.
63 +
64 +Caretaker uploads the pictures and descriptions provided by the family.
65 +
66 +Pepper is ready to start the game, and interact with PwD.
67 +)))
68 +|(% style="width:180px" %)**Post-Condition**|(% style="width:716px" %)PwD has played through the personalized game and shares some stories with Pepper
69 +|(% style="width:180px" %)**Action Sequence**|(% style="width:716px" %)(((
70 +~1. Pepper introduces itself and explains rules of the matching game.
71 +
72 +2. Pepper shows the personalized matching game, and interacts with PwD.
73 +
74 +3. The PwD plays the game.
75 +
76 +4. Pepper acknowledges matches and hints.
77 +
78 +5. PwD responds verbally
79 +
80 +6. If PwD guesses incorrectly, then Pepper gives out hints that would hlp them in guessing.
81 +
82 +7. The Game continues until the grid is completed.
83 +
84 +8. Pepper thanks the player and the session ends
85 +
86 +
87 +)))
88 +
89 +|(% style="width:135px" %)**Claims (title)**|(% style="width:245px" %)**Function**|(% style="width:238px" %)**Effect(s)**|(% style="width:201px" %)**Action Sequence Step(s)**
90 +|(% style="width:135px" %)CL1 Structured game flow supports cognitive orientation|(% style="width:245px" %)Game follows a predictable sequence|(% style="width:238px" %)Longer play duration(((
91 +
92 +)))|(% style="width:201px" %)1-8
93 +|(% style="width:135px" %)CL2 Familiar content triggers autobiographical memory|(% style="width:245px" %)Robot asks reflective questions|(% style="width:238px" %)Display of family photos and names|(% style="width:201px" %)4-5
94 +
95 +|(% style="width:135px" %)CL3 Reminiscence supports emotional regulation|(% style="width:245px" %)Robot asks reflective questions|(% style="width:238px" %)Personalized questions prompt nostalgic reflection|(% style="width:201px" %)4-5