b. Use Case with Claims
Version 4.1 by Soham Kulthe on 2025/09/25 17:33
Objective | OB1: Entertain and PwD |
TDP | TDP: Human-Robot Game Management |
IDP | IDP: |
Actors | Person with Dementia, Caretaker, Pepper |
Pre-Condition | PwD is waiting for the matching game in the activity room. Caretaker uploads the data provided b the family. Pepper is ready to start the game, and interact with PwD. |
Post-Condition | The game has ended |
Action Sequence | 1. Pepper introduces itself and explains rules of the game. 2. Pepper shows the regular matchmaking game, and interacts with PwD. 3. The PwD plays the game. 4. If PwD guesses incorrectly then the pepper gives out hints which would aid them to guess. 5. The Game continues until the gird is completed. |
Claims (title) | Function | Effect(s) | Action Sequence Step(s) |
CL1 ... | |||
CL2 .. |