Changes for page b. Use Case with Claims

Last modified by Shivangi Kachole on 2025/10/09 15:32

From version 4.1
edited by Soham Kulthe
on 2025/09/25 17:33
Change comment: There is no comment for this version
To version 2.1
edited by Soham Kulthe
on 2025/09/25 16:58
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -15,24 +15,12 @@
15 15  |(% style="width:166px" %)**TDP**|(% style="width:653px" %)TDP: Human-Robot Game Management
16 16  |(% style="width:166px" %)**IDP**|(% style="width:653px" %)IDP:
17 17  |(% style="width:166px" %)**Actors**|(% style="width:653px" %)Person with Dementia, Caretaker, Pepper
18 -|(% style="width:166px" %)**Pre-Condition**|(% style="width:653px" %)(((
19 -PwD is waiting for the matching game in the activity room.
20 -
21 -Caretaker uploads the data provided b the family.
22 -
23 -Pepper is ready to start the game, and interact with PwD.
24 -)))
25 -|(% style="width:166px" %)**Post-Condition**|(% style="width:653px" %)The game has ended
18 +|(% style="width:166px" %)**Pre-Condition**|(% style="width:653px" %)PwD is waiting for the matching game in the activity room.
19 +|(% style="width:166px" %)**Post-Condition**|(% style="width:653px" %)
26 26  |(% style="width:166px" %)**Action Sequence**|(% style="width:653px" %)(((
27 -~1. Pepper introduces itself and explains rules of the game.
21 +~1. ...
28 28  
29 -2. Pepper shows the regular matchmaking game, and interacts with PwD.
30 -
31 -3. The PwD plays the game.
32 -
33 -4. If PwD guesses incorrectly then the pepper gives out hints which would aid them to guess.
34 -
35 -5. The Game continues until the gird is completed.
23 +2. ...
36 36  )))
37 37  
38 38  |(% style="width:135px" %)**Claims (title)**|(% style="width:245px" %)**Function**|(% style="width:238px" %)**Effect(s)**|(% style="width:201px" %)**Action Sequence Step(s)**