Wiki source code of UC01.0: Walking Initiation

Version 2.2 by Matei Dogariu on 2025/09/26 19:05

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1 |(% style="width:147px" %)**Objective**|(% style="width:752px" %)OB01: Make PWD feel more autonomous
2 |(% style="width:147px" %)**TDP**|(% style="width:752px" %)No Ideea
3 |(% style="width:147px" %)**Actors**|(% style="width:752px" %)Person with Dementia, Robot
4 |(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)(((
5 The robot has enough battery charge.
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7 Person with Dementia is inside their place of living.
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9 Current time of day is within set limits.
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11 Has not rained in the past 24 hours.
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13 Robot is ready to initiate the walking activity.
14 )))
15 |(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)(((
16 PwD and Robot are both outside walking.
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18 Caretaker is notified of activity.
19 )))
20 |(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)(((
21 1. The **Robot** approaches the **Person with Dementia** and uses audio cues suggest going for a walk (e.g., playing a pre-recorded message like "Would you like to go for a walk?").
22 1. The **Robot** observes the **Person with Dementia**'s response and provides encouraging behaviors if they show interest (e.g., excited movements, tail wagging, or positive audio feedback).
23 1. The **Robot** guides the **Person with Dementia** toward their walking preparation area by moving in that direction and looking back to encourage them to follow.
24 1. The **Robot** waits patiently while the **Person with Dementia** prepares for the walk (putting on shoes, jacket, etc.), providing gentle encouragement through sounds or movements.
25 1. The **Robot** moves toward the exit door and waits, signaling readiness to go outside through positioning and body language.
26 1. If the **Person with Dementia** successfully reaches the door ready for the walk, the **Robot** shows excitement and anticipation for the upcoming activity through positive audio cues and animated movements.
27 )))
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29 |**UC Step**|**Requirements**|**Claims**|**IDP**
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31 |7|[[RQ03.2: Fill voids with fun facts>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts.WebHome]]|[[CL001: Improved affect of PwD>>doc:Ontologies.Child-robot interaction.Affect.WebHome]]|[[IDP: Title>>doc:Design Patterns.Interaction Design Patterns.IDP\: Title.WebHome]]
32 |...|...|...|...