Wiki source code of UC01.0: Walking Initiation
Last modified by Matei Dogariu on 2025/09/26 19:31
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1 | |(% style="width:147px" %)**Objective**|(% style="width:752px" %)OB01: Make **PwD** feel more autonomous | ||
2 | |(% style="width:147px" %)**TDP**|(% style="width:752px" %)TODO: No Ideea | ||
3 | |(% style="width:147px" %)**Actors**|(% style="width:752px" %)**Person with Dementia,** **Robot** | ||
4 | |(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)((( | ||
5 | The **Robot **has enough battery charge. | ||
6 | |||
7 | Wireless connection is strong enough. | ||
8 | |||
9 | **Person with Dementia **is inside their place of living. | ||
10 | |||
11 | Current time of day is within set limits. | ||
12 | |||
13 | Has not rained in the past 24 hours. | ||
14 | |||
15 | **Robot **is ready to initiate the walking activity. | ||
16 | ))) | ||
17 | |(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)((( | ||
18 | **PwD **and **Robot **are both outside walking. | ||
19 | |||
20 | Caretaker is notified of activity | ||
21 | ))) | ||
22 | |(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)((( | ||
23 | 1. The **Robot** approaches the **PwD** and uses audio cues that suggest going for a walk (e.g. playing a pre-recorded message like "Would you like to go for a walk?"). Or, the **PwD **expresses interest in going outside and the **Robot** recognises this audio cue. | ||
24 | 1. The **Robot** moves toward the **PwD**'s walking preparation area. | ||
25 | 1. The **Robot** waits while the **PwD** prepares for the walk, and provides encouragement through pre-recorded messages. | ||
26 | 1. Upon audio confirmation from **PwD** that they are ready, the **Robot** moves toward the exit door and waits. | ||
27 | 1. This whole time the **Robot**'s mechanical features express excitement and anticipation for the upcoming activity. | ||
28 | ))) | ||
29 | |(% style="width:147px" %) |(% style="width:752px" %) | ||
30 | |||
31 | |**UC Step**|**Requirements**|**Claims**|**IDP** | ||
32 | |...|...|...|... | ||
33 | |7|[[RQ03.2: Fill voids with fun facts>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts.WebHome]]|[[CL001: Improved affect of PwD>>doc:Ontologies.Child-robot interaction.Affect.WebHome]]|[[IDP: Title>>doc:Design Patterns.Interaction Design Patterns.IDP\: Title.WebHome]] | ||
34 | |...|...|...|... |