Wiki source code of UC01.0: Walking Initiation

Version 2.2 by Matei Dogariu on 2025/09/26 19:05

Hide last authors
Matei Dogariu 2.2 1 |(% style="width:147px" %)**Objective**|(% style="width:752px" %)OB01: Make PWD feel more autonomous
2 |(% style="width:147px" %)**TDP**|(% style="width:752px" %)No Ideea
3 |(% style="width:147px" %)**Actors**|(% style="width:752px" %)Person with Dementia, Robot
Matei Dogariu 2.1 4 |(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)(((
Matei Dogariu 2.2 5 The robot has enough battery charge.
Matei Dogariu 2.1 6
Matei Dogariu 2.2 7 Person with Dementia is inside their place of living.
Matei Dogariu 2.1 8
Matei Dogariu 2.2 9 Current time of day is within set limits.
10
11 Has not rained in the past 24 hours.
12
13 Robot is ready to initiate the walking activity.
Matei Dogariu 2.1 14 )))
Matei Dogariu 2.2 15 |(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)(((
16 PwD and Robot are both outside walking.
17
18 Caretaker is notified of activity.
19 )))
Matei Dogariu 2.1 20 |(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)(((
Matei Dogariu 2.2 21 1. The **Robot** approaches the **Person with Dementia** and uses audio cues suggest going for a walk (e.g., playing a pre-recorded message like "Would you like to go for a walk?").
22 1. The **Robot** observes the **Person with Dementia**'s response and provides encouraging behaviors if they show interest (e.g., excited movements, tail wagging, or positive audio feedback).
23 1. The **Robot** guides the **Person with Dementia** toward their walking preparation area by moving in that direction and looking back to encourage them to follow.
24 1. The **Robot** waits patiently while the **Person with Dementia** prepares for the walk (putting on shoes, jacket, etc.), providing gentle encouragement through sounds or movements.
25 1. The **Robot** moves toward the exit door and waits, signaling readiness to go outside through positioning and body language.
26 1. If the **Person with Dementia** successfully reaches the door ready for the walk, the **Robot** shows excitement and anticipation for the upcoming activity through positive audio cues and animated movements.
Matei Dogariu 2.1 27 )))
28
29 |**UC Step**|**Requirements**|**Claims**|**IDP**
30 |...|...|...|...
31 |7|[[RQ03.2: Fill voids with fun facts>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts.WebHome]]|[[CL001: Improved affect of PwD>>doc:Ontologies.Child-robot interaction.Affect.WebHome]]|[[IDP: Title>>doc:Design Patterns.Interaction Design Patterns.IDP\: Title.WebHome]]
32 |...|...|...|...