Changes for page UC01.0: Walking Initiation
Last modified by Matei Dogariu on 2025/09/26 19:31
From version 2.2
edited by Matei Dogariu
on 2025/09/26 19:05
on 2025/09/26 19:05
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To version 1.1
edited by Matei Dogariu
on 2025/09/26 18:45
on 2025/09/26 18:45
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... ... @@ -1,32 +1,0 @@ 1 -|(% style="width:147px" %)**Objective**|(% style="width:752px" %)OB01: Make PWD feel more autonomous 2 -|(% style="width:147px" %)**TDP**|(% style="width:752px" %)No Ideea 3 -|(% style="width:147px" %)**Actors**|(% style="width:752px" %)Person with Dementia, Robot 4 -|(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)((( 5 -The robot has enough battery charge. 6 - 7 -Person with Dementia is inside their place of living. 8 - 9 -Current time of day is within set limits. 10 - 11 -Has not rained in the past 24 hours. 12 - 13 -Robot is ready to initiate the walking activity. 14 -))) 15 -|(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)((( 16 -PwD and Robot are both outside walking. 17 - 18 -Caretaker is notified of activity. 19 -))) 20 -|(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)((( 21 -1. The **Robot** approaches the **Person with Dementia** and uses audio cues suggest going for a walk (e.g., playing a pre-recorded message like "Would you like to go for a walk?"). 22 -1. The **Robot** observes the **Person with Dementia**'s response and provides encouraging behaviors if they show interest (e.g., excited movements, tail wagging, or positive audio feedback). 23 -1. The **Robot** guides the **Person with Dementia** toward their walking preparation area by moving in that direction and looking back to encourage them to follow. 24 -1. The **Robot** waits patiently while the **Person with Dementia** prepares for the walk (putting on shoes, jacket, etc.), providing gentle encouragement through sounds or movements. 25 -1. The **Robot** moves toward the exit door and waits, signaling readiness to go outside through positioning and body language. 26 -1. If the **Person with Dementia** successfully reaches the door ready for the walk, the **Robot** shows excitement and anticipation for the upcoming activity through positive audio cues and animated movements. 27 -))) 28 - 29 -|**UC Step**|**Requirements**|**Claims**|**IDP** 30 -|...|...|...|... 31 -|7|[[RQ03.2: Fill voids with fun facts>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts.WebHome]]|[[CL001: Improved affect of PwD>>doc:Ontologies.Child-robot interaction.Affect.WebHome]]|[[IDP: Title>>doc:Design Patterns.Interaction Design Patterns.IDP\: Title.WebHome]] 32 -|...|...|...|...