Last modified by Matei Dogariu on 2025/09/26 19:31

From version 2.3
edited by Matei Dogariu
on 2025/09/26 19:16
Change comment: There is no comment for this version
To version 1.1
edited by Matei Dogariu
on 2025/09/26 18:45
Change comment: There is no comment for this version

Summary

Details

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Content
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1 -|(% style="width:147px" %)**Objective**|(% style="width:752px" %)OB01: Make **PwD** feel more autonomous
2 -|(% style="width:147px" %)**TDP**|(% style="width:752px" %)No Ideea
3 -|(% style="width:147px" %)**Actors**|(% style="width:752px" %)**Person with Dementia,** **Robot**
4 -|(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)(((
5 -The **Robot **has enough battery charge.
6 -
7 -Wireless connection is strong enough.
8 -
9 -**Person with Dementia **is inside their place of living.
10 -
11 -Current time of day is within set limits.
12 -
13 -Has not rained in the past 24 hours.
14 -
15 -**Robot **is ready to initiate the walking activity.
16 -)))
17 -|(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)(((
18 -**PwD **and **Robot **are both outside walking.
19 -
20 -Caretaker is notified of activity.
21 -)))
22 -|(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)(((
23 -1. The **Robot** approaches the **PwD** and uses audio cues that suggest going for a walk (e.g. playing a pre-recorded message like "Would you like to go for a walk?"). Or, the **PwD **expresses interest in going outside and the **Robot** recognises this audio cue.
24 -1. The **Robot** moves toward the **PwD**'s walking preparation area.
25 -1. The **Robot** waits while the **PwD** prepares for the walk, and provides encouragement through pre-recorded messages.
26 -1. Upon audio confirmation from **PwD** that they are ready, the **Robot** moves toward the exit door and waits.
27 -1. This whole time the **Robot**'s mechanical features express excitement and anticipation for the upcoming activity.
28 -)))
29 -|(% style="width:147px" %) |(% style="width:752px" %)
30 -
31 -|**UC Step**|**Requirements**|**Claims**|**IDP**
32 -|...|...|...|...
33 -|7|[[RQ03.2: Fill voids with fun facts>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts.WebHome]]|[[CL001: Improved affect of PwD>>doc:Ontologies.Child-robot interaction.Affect.WebHome]]|[[IDP: Title>>doc:Design Patterns.Interaction Design Patterns.IDP\: Title.WebHome]]
34 -|...|...|...|...