Changes for page UC01.0: Walking Initiation
Last modified by Matei Dogariu on 2025/09/26 19:31
From version 2.1
edited by Matei Dogariu
on 2025/09/26 18:47
on 2025/09/26 18:47
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To version 4.1
edited by Matei Dogariu
on 2025/09/26 19:30
on 2025/09/26 19:30
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... ... @@ -1,24 +1,39 @@ 1 -|(% style="width:147px" %)**Objective**|(% style="width:752px" %)[[OB01: Entertain and stimulate PwD>>doc:2\. Specification.Objectives.OB01\: Entertain and stimulate PwD.WebHome]] 2 -|(% style="width:147px" %)**TDP**|(% style="width:752px" %)[[TDP: Human-Robot Group Game Management>>doc:Design Patterns.Team Design Patterns.TDP\: Human-Robot Group Game Management.WebHome]] 3 -|(% style="width:147px" %)**Actors**|(% style="width:752px" %)[[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]], [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] 4 -|(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)((( 5 -[[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]] are sitting in semicircle, waiting for the group activity to start; 1 +|(% style="width:147px" %)**Objective**|(% style="width:752px" %)OB01: Make **PwD** feel more autonomous 2 +|(% style="width:147px" %)**TDP**|(% style="width:752px" %)TODO: No Ideea 3 +|(% style="width:147px" %)**Actors**|(% style="width:752px" %)**Person with Dementia,** **Robot** 4 +|(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %) 5 +|(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)((( 6 +**PwD **and **Robot **are both outside walking. 6 6 7 - [[ActivityCoordinator>>doc:Main.sdf.Stakeholders.ActivityCoordinator.WebHome]]setup the game and handedoutBingo cardsto[[Personwith Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]];8 +Caretaker is notified of activity. 8 8 9 -[[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] is ready to start the game, right in front of the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]]. 10 +|(% style="width:752px" %)((( 11 +The **Robot **has enough battery charge. 12 + 13 +Wireless connection is strong enough. 14 + 15 +**Person with Dementia **is inside their place of living. 16 + 17 +Current time of day is within set limits. 18 + 19 +Has not rained in the past 24 hours. 20 + 21 +**Robot **is ready to initiate the walking activity. 10 10 ))) 11 -|(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)The game ended. 23 +|(% style="width:752px" %)((( 24 +**PwD **and **Robot **are both outside walking. 25 + 26 +Caretaker is notified of activity. 27 +))) 28 +))) 12 12 |(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)((( 13 -1. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] plays a 30-second clip of a song from the playlist provided by the [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]]. 14 -1. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] initiates a conversation among the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], asking if they recognise the artist of the song last played and to share memories they may associate with the song. 15 -1. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] encourages the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]] to mark the artist on their Bingo cards if they recognize the song. 16 -1. If a song is not recognized by the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], the [[Humanoid Robot>>path:Humanoid-Robot_126287881.html]] shares fun facts about the song obtained from the knowledge base. 17 -1. If a [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]] shouts "Bingo!": 18 -11. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] will engage with the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]] who shouted "Bingo!" and check if all songs of his or her bingo card have been check-marked 19 -11. If not all songs in the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]]'s list have been played yet, the [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] will remind the player that there is still a song left. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] then continues the game. 20 -11. Otherwise, the [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] will identify the player who shouted "Bingo!". If the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]]'s songs have indeed all been played and the [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]] confirms this, the [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] marks the winner of the game. 30 +1. The **Robot** approaches the **PwD** and uses audio cues that suggest going for a walk (e.g. playing a pre-recorded message like "Would you like to go for a walk?"). Or, the **PwD **expresses interest in going outside and the **Robot** recognises this audio cue. 31 +1. The **Robot** moves toward the **PwD**'s walking preparation area. 32 +1. The **Robot** waits while the **PwD** prepares for the walk, and provides encouragement through pre-recorded messages. 33 +1. Upon audio confirmation from **PwD** that they are ready, the **Robot** moves toward the exit door and waits. 34 +1. This whole time the **Robot**'s mechanical features express excitement and anticipation for the upcoming activity. 21 21 ))) 36 +|(% style="width:147px" %) |(% style="width:752px" %) 22 22 23 23 |**UC Step**|**Requirements**|**Claims**|**IDP** 24 24 |...|...|...|...