TDP01: Displaying the Schedule

Version 15.1 by Ioana Raducanu on 2025/04/04 15:11

COMMENT FOR PROFESSOR: Did we understand the purpose of this section? Do we need to have this pattern here or would we insert this section in interaction design pattern because our interaction is one-to-one by default?

Problem

The  Humanoid Robot has to process basic decision-making within the interaction of a Person with Dementia and possibly display the appropriate schedule. The schedule is upkept by the patient themselves as well as the Nurses/ Caregiver Personnel (for scheduled health services) before any display interaction. Stopping the interaction preemptively is part of the display functionality as a strategy to give more independence to the patients.

Solution Structure 
Solution Description

All actors (humanoid robot, patient) are co-located. The schedule-making is not part of this Team Design Pattern.

  1. PwD initiates interaction
  2. Robot gives an option for further interaction, and schedule display.
  3. PwD makes a decision on will to engage;
    1. if they do not want to engage, the Robot reacts without judgement and moves from the current position in the scene, back to the original state (restart Scene A: Displaying the Schedule)
  4. Robot displays the appropriate schedule and walks PwD through it.
  5. Robot initiates Scene B: Adding extra activities with PwD
Human RQ
  • Patient: Communicate willingness to proceed with the interaction.
Machine RQ
Consequences

+ Offload of Nurse/ Caregiver Personnel repetitive interaction of reminding patients of their schedule so that (s)he can concentrate on other aspects of their jobs.

 - The schedule display is limited in seeing mistakes and making corrections, possibly leading to the miscommunication of actual tasks happening.

Grounding

Status: Proto Pattern.

Instantiations: UC01: Displaying the Schedule.

Related PatternsIDP