Changes for page 2. Socio-Cognitive Engineering
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edited by Rixt Hellinga
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... ... @@ -1,15 +1,34 @@ 1 +The issue at hand, as discussed in previous chapters, requires a combination of human and robot solutions. To design and develop such a solution we can use the Socio-Cognitive Engineering (SCE) method. SCE provides a clear structure, consisting of a foundation, specification, and evaluation. It allows us to take into account stakeholders and their values, and create claims through functions, effects, and use cases. The incremental and iterative process taken in the SCE method combines human factors and related technology to form re-usable solutions. 2 + 3 +Generally, technology does not work in isolation (1). In the context of our problem, the robot's environment, knowledge, and goals are intertwined with that of the human. SCE allows us to combine the human and technological aspects or our problem. Each of the involved parties (the robot, the subject, the guardian) can be modeled through the SCE method. Through methods such as user stories and value stories we can create a well-rounded description of a stakeholder and their goals. The difference in for example environments, abilities, and goals are easy to map out through SCE. 4 + 5 + 6 + 7 + 8 +(1) Source: Week 3.1a slide 27. 9 + 10 +**Questions to answer here:** 11 + 1 1 * Why do we use Socio-Cognitive Engineering? What are its aspect/perks and why is that applicable in our case? 13 +* "How can the technology be designed such that the human is able to work with the technology?" - xwiki 2 2 3 - "How can the technology be designed suchthatthe humanisable towork with thetechnology?" - xwiki15 +**Short answer:** 4 4 5 - **SCE**17 +We need an agent that takes care of some of the needs of Pwds. We cannot see these people outside of their environment and have to integrate that into our solution. so we need sce. 6 6 7 7 AI does not work in isolation. We have to integrate technology into human's work and living environment. Source: Week 3.1a slide 27. This Hybrid intelligence is situated (source slide 28). It's a combination of the agent, the human, and their environment, each of which practice self-regulation. 8 8 21 +"Identifying the underlying motivation for an individual with dementia to engage in different activities is important for matching a person with activities that will be satisfying." (Han, A., Radel, J., McDowd, J. M., & Sabata, D. (2016). Perspectives of people with dementia about meaningful activities: a synthesis. American Journal of Alzheimer's Disease & Other Dementias, 31(2), 115-123) So we need SCE to identify these motivations and stuff. 22 + 23 + 24 +**More explanation:** 25 + 26 +//SCE// 27 + 9 9 * It provides a structure to work in (see the foundation, specification, evaluation image). 10 10 * It considers multiple stakeholders and their values. 11 11 * It uses user stories and value stories. 12 -* It is incremental and iterative. 31 +* It is incremental and iterative. (**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68.) 13 13 * It uses ontologies and design patterns. 14 14 * It uses personas and problem scenarios, and scenario-based design. 15 15 * It uses use cases, functions, effects, and claims in the specification ... ... @@ -23,60 +23,33 @@ 23 23 ** Stakeholder involvement in design and test activities 24 24 ** Producing re-usable design specifications and implementations 25 25 26 -**HYBRID INTELLIGENCE GROWS BY...** 27 -Integrating technology into the situated practice via co-design by joint task performance and co-learning: 45 +//HYBRID INTELLIGENCE GROWS BY...// 28 28 29 -* Common situated objectives 30 -* Value-sensitive agreements 31 -* Shared knowledge base & experiences 32 -* Mutual uptake & learning by explanation & feedback 47 +* Integrating technology into the situated practice via co-design by joint task performance and co-learning: 48 +** Common situated objectives 49 +** Value-sensitive agreements 50 +** Shared knowledge base & experiences 51 +** Mutual uptake & learning by explanation & feedback 52 +* and is grounded by 53 +** Ontologies of the partnership 54 +** Collaboration patterns 55 +** Value models 33 33 34 -a ndisgroundedby57 +//What is Human Centred design?// 35 35 36 -* Ontologies of the partnership 37 -* Collaboration patterns 38 -* Value models 59 +* Usability 60 +** extent to which a system, product or service can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use 61 +* Effectiveness 62 +** accuracy and completeness with which users achieve specified goals 63 +* Efficiency 64 +** resources expended in relation to the accuracy and completeness with which users achieve goals 65 +* Satisfaction 66 +** freedom from discomfort and positive attitudes towards the use of the product 67 +* Context of use 68 +** users, tasks, equipment (hardware, software and materials), and the physical and social environments in which a product is used 69 +* User experience 70 +** person's perceptions and responses resulting from the use and/or anticipated use of a product, system or service 71 +* Stakeholder 72 +** individual or organization having a right, share, claim or interest in a system or in its possession of characteristics that meet their needs and expectations 39 39 40 - 41 -We need an agent that takes care of some of the needs of Pwds. We cannot see these people outside of their environment and have to integrate that into our solution. so we need sce. 42 - 43 - 44 -"Identifying the underlying motivation for an individual with dementia to engage in different activities is important for matching a person with activities that will be satisfying.". So we need SCE to identify these motivations and stuff. 45 - 46 -Han, A., Radel, J., McDowd, J. M., & Sabata, D. (2016). Perspectives of people with dementia about meaningful activities: a synthesis. American Journal of Alzheimer's Disease & Other Dementias, 31(2), 115-123 47 - 48 - 49 -What is Human Centred design? 50 - 51 -**Usability** 52 -extent to which a system, product or service can 53 -be used by specified users to achieve specified 54 -goals with effectiveness, efficiency and 55 -satisfaction in a specified context of use 56 -**Effectiveness** 57 -accuracy and completeness with which users 58 -achieve specified goals 59 -**Efficiency** 60 -resources expended in relation to the accuracy 61 -and completeness with which users achieve 62 -goals 63 -**Satisfaction** 64 -freedom from discomfort and positive attitudes 65 -towards the use of the product 66 -**Context of use** 67 -users, tasks, equipment (hardware, software and 68 -materials), and the physical and social 69 -environments in which a product is used 70 -**User experience** 71 -person's perceptions and responses resulting from 72 -the use and/or anticipated use of a product, system 73 -or service 74 -**Stakeholder** 75 -individual or organization having a right, share, 76 -claim or interest in a system or in its possession of 77 -characteristics that meet their needs and 78 -expectations 79 - 80 - 81 - 82 -**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68. 74 +