Changes for page 3. Personas

Last modified by Mohamed Elsayed on 2023/04/11 13:55

From version 4.1
edited by Mees van der Lecq
on 2023/02/22 11:12
Change comment: There is no comment for this version
To version 5.1
edited by Mees van der Lecq
on 2023/02/22 11:14
Change comment: There is no comment for this version

Summary

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3 3  * Profiles of archetypical persons in the domain
4 4  * Synthesized from knowledge of real people in the domain
5 5  * Personas need to have goals
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6 6  * Like scenarios, personas are abstract types, e.g. students, lecturers, etc.
7 7  * For design it is best to develop a few concrete personas who have (hard) characteristics such as age, interests, a name, etc.
8 8  * Try to bring the character alive - perhaps include a picture or two
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