Team Design Patterns: Reminder Functionality

Version 9.1 by Arber Demi on 2023/04/11 19:02

Problem

The Robot is designed to assist people classified as PwD in improving their quality of life. This is done by assisting them in their daily life through reminders. This at the same time assists relatives and professional caretakers with their life by allowing them to spend more quality time with the patient or make assisting them easier.

Solution Structuretdp diagram.png
Solution Description
  • Information input by the patients, sometimes also from the caretakers and relatives
  • The robot reminds the patients about the events, and the information about the relatives or caretakers through speech, text and images.
  • The robot plays games with the patients.
  • The caretakers and relatives can give feedback to the robots as well as adjust them.
Human RQ
  • Patients: Interact with the robot to hopefully improve the quality of life with their current cognitive ability.
  • Caretakers and relatives: Give feedback for the robot and also assist patients with the usage of the robot.
Machine RQ
Consequences

+ Help the PwD to improve their lives

+ Remove some load from the caretakers when it comes to assisting with the PwD

- The function of reminding may be limited by the robot’s abilities and approachability aspect

- Privacy concerns created to due the storage of data

Grounding

Status: Proto Pattern.

Instantiations: UC01.0: Reminder