Team Design Patterns: Reminder Functionality
Problem | The Humanoid Robot is designed to assist patients classified as Person with Dementia in improving their quality of life. This is done by assisting them in their daily life through reminders. This at the same time assists (enter link to Caretaker and Relative roles here) with their life by allowing them to spend more quality time with the patient or make assisting them easier. |
Solution Structure | (insert very simple diagram of TDP when done here, in progress by Arber) |
Solution Description |
|
Human RQ |
|
Machine RQ | (insert bullet list of hyperlinks about functionality for speech conversation, reminder functionality, game functionality) |
Consequences | + Help the PwD to improve their lives + Remove some load from the caretakers when it comes to assisting with the PwD - The function of reminding may be limited by the robot’s abilities and approachability aspect - Privacy concerns created to due storage of data |
Grounding | Status: Proto Pattern. Instantiations: UC01.0: Reminder |