UC03: Memory game

Version 3.1 by Andrejs Karklins on 2023/03/17 13:24

|**Objective**|(((
2[[OB04: Keep the patient socially active>>doc:2\. Specification.Objectives.OB04\: Keep the patient socially active.WebHome]]
3)))
4|**TDP**|
5|**Actors**|[[Humanoid Robot>>path:/xwiki/wiki/rejamexample/view/21.%20Foundation%2002/c.%20Technology/Humanoid%20Robot/]], [[PwD>>doc:21\. Foundation 02. Last modified by Bart Vastenhouw on 20220704 15\:41 Edit.Stakeholders.Person with Dementia.WebHome]]
6|**Pre-condition**|The patient needs social contacts.
7|**Post-condition**|The patient becomes happier after having social interactions with the robot.
8|**Action sequence**|(((
91) The robot/ the patient starts conversations of random topics
10 
112) The robot and the patient have small talks with each other
12)))
13 
14|**UC Step**|**Requirements**|**Claims**|**IDP**
15|1|[[RQ4.0: Respond to players' conversations>>doc:2\. Specification.Requirements.RQ04\.0\: Respond to players conversations\..WebHome]]| |[[IDP: Explain a Group Activity>>doc:Design Patterns.Interaction Design Patterns.IDP\: Title.WebHome]]
16|2|[[RQ03.2: Fill voids with fun facts>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts.WebHome]]| |[[IDP: Small Talks>>doc:Design Patterns.Interaction Design Patterns.IDP\: Small Talks.WebHome]]