UC03: Memory game
Version 3.1 by Andrejs Karklins on 2023/03/17 13:24
|**Objective**|((( | |
2 | [[OB04: Keep the patient socially active>>doc:2\. Specification.Objectives.OB04\: Keep the patient socially active.WebHome]] |
3 | ))) |
4 | |**TDP**| |
5 | |**Actors**|[[Humanoid Robot>>path:/xwiki/wiki/rejamexample/view/21.%20Foundation%2002/c.%20Technology/Humanoid%20Robot/]], [[PwD>>doc:21\. Foundation 02. Last modified by Bart Vastenhouw on 20220704 15\:41 Edit.Stakeholders.Person with Dementia.WebHome]] |
6 | |**Pre-condition**|The patient needs social contacts. |
7 | |**Post-condition**|The patient becomes happier after having social interactions with the robot. |
8 | |**Action sequence**|((( |
9 | 1) The robot/ the patient starts conversations of random topics |
10 | |
11 | 2) The robot and the patient have small talks with each other |
12 | ))) |
13 | |
14 | |**UC Step**|**Requirements**|**Claims**|**IDP** |
15 | |1|[[RQ4.0: Respond to players' conversations>>doc:2\. Specification.Requirements.RQ04\.0\: Respond to players conversations\..WebHome]]| |[[IDP: Explain a Group Activity>>doc:Design Patterns.Interaction Design Patterns.IDP\: Title.WebHome]] |
16 | |2|[[RQ03.2: Fill voids with fun facts>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts.WebHome]]| |[[IDP: Small Talks>>doc:Design Patterns.Interaction Design Patterns.IDP\: Small Talks.WebHome]] |