Wiki source code of Inclusive Design
Last modified by Clara Stiller on 2022/03/30 14:51
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author | version | line-number | content |
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1 | **Main Goal of inclusive design**: make system accessible and usable to as many people as (reasonably) possible | ||
2 | ** | ||
3 | How to achieve this:** | ||
4 | * consider disabilities already in your design process | ||
5 | * optimize the system for the specific user with specific needs | ||
6 | * for evaluation broaden the participant group: diverse, great variety | ||
7 | What to avoid: | ||
8 | * make assumptions about your users (using stereotyping, patronising attitudes and/or language, stigmatizing and incorrect terminology) | ||
9 | instead: ask people how they like to be referred to | ||
10 | * design and test with "healthy users" (only university students) | ||
11 | instead: involve people from target group eg. by doing a focus group/ mutual learning or design workshops, involve them from earliest stages | ||
12 | consider effort, that is time consuming and the specialised knowledge that the design requires. | ||
13 | |||
14 | Different kind of disability grouped by their frequency in occurrence: | ||
15 | 1. Permanent: Cognitive disability | ||
16 | 1. Temporary: Learning, drugs, distress | ||
17 | 1. Situational: Interruption, distraction | ||
18 | |||
19 | disabilities grouped by their cause: | ||
20 | 1. perceptual | ||
21 | blind, deaf, partially sighted -> use close captioning, support for screenreaders | ||
22 | 1. motor | ||
23 | limited or no use of limb(s), use of mobility assistance -> provide physical accessibility (eg. no stairs) | ||
24 | 1. cognitive | ||
25 | dementia, down syndrome, autism, neurodiversity -> communication needs and preferences | ||
26 | 1. social and economic factors | ||
27 | money, culture, environment -> affordable design, fit in life and environment | ||
28 | |||
29 | |||
30 | **Accessibility** | ||
31 | * is related to usability | ||
32 | * all users should have equivalent experience | ||
33 | * inclusive design also beneficial to all users | ||
34 | * universal design | ||
35 | |||
36 | Different kind of access: | ||
37 | 1. direct | ||
38 | system is accessible without assistance | ||
39 | 1. indirect | ||
40 | system is accessible with an EXISTING assistive technology (e.f. screen readers) | ||
41 | |||
42 | Inclusive design addresses: | ||
43 | * Social aspects (e.g., manners) | ||
44 | * Cognitive processes (e.g., memory) | ||
45 | * Affective processes (e.g., trust) | ||
46 | * Perceptual/ motor skills (e.g., tremor) | ||
47 | |||
48 | ---- | ||
49 | |||
50 | **Examples:** | ||
51 | |||
52 | VESSEL support | ||
53 | Virtual Environment to Support Societal participation Education of Low-literates | ||
54 | * disability/ problem: | ||
55 | ** Low-Literates, that have problems in reading media and instructions, filling out forms, financial management, ... | ||
56 | ** leads to shame in isolation of that person | ||
57 | ** stagnating general development | ||
58 | * solution: | ||
59 | ** personal learning environment to exercise practical situations | ||
60 | ** Embodied Conversational Agent (ECA) that guides the learning process to improve learner's self-efficacy | ||
61 | ** practice general situations (e.g. Citizen's office) and useful tasks (e.g. filling out forms) | ||
62 | ** comprehensive learning support: combination of social, cognitive and effective support supports improvement of self-efficacy | ||
63 | ECA tries to motivate and encourage the user to do the tasks | ||
64 | Is understanding, when the user has difficulties | ||
65 | complements | ||
66 | |||
67 | |||
68 | Exoskeleton design | ||
69 | * during the evaluation of an exoskeleton, they found out that lots of difficulties occured due to diversity: | ||
70 | ** man <-> woman | ||
71 | ** person sitting in wheelchair <-> healthy person | ||
72 | * women had pain using the exoskeleton, that men didn't have | ||
73 | * lessons learned: involve user form the earliest stages in your design, not only in the evaluation | ||
74 | |||
75 | |||
76 | ---- | ||
77 | Inclusive Design in the SALLe Project: | ||
78 | Since our robot is made to be used by people with dementia we have to consider the following possible disabilities and find a way how to address these disabilities and make our robot accessible to PwD: | ||
79 | |||
80 | |||
81 | {{html}} | ||
82 | |||
83 | <table width='100%'> | ||
84 | <tr> | ||
85 | <th width='50%'>possible disabilities</th> | ||
86 | <th width='50%'>how to address these</th> | ||
87 | </tr> | ||
88 | <tr> | ||
89 | |||
90 | <td>cognitive disability | ||
91 | <ul><li>memory</li> | ||
92 | <li>orientation -> wandering</li></ul></td> | ||
93 | <td><ul><li>support aid, if PwD doesn't know the provided activity or place to go</li> | ||
94 | <li>underline this by using appropriate music, that is connected to activity or room</td> | ||
95 | </tr> | ||
96 | |||
97 | <tr> | ||
98 | <td>motor | ||
99 | <ul><li>limited endurance, strength, range of motion (due to old age)</li> | ||
100 | <li>use of mobility assistance ("Rollator")</li></ul> </td> | ||
101 | <td><ul><li>no need, since pepper is also kind of "disabled" in motion and can't handle stairs :D</li> | ||
102 | <li>pepper can be used without motions, pressing buttons etc.</li></ul></td> | ||
103 | </tr> | ||
104 | |||
105 | <tr> | ||
106 | <td>slow movement and processing of environment, speech etc.</td> | ||
107 | <td><ul><li>reduce speed of peppers speech (there is a toolbar to lower the speed)</li> | ||
108 | <li>use easy language</li> | ||
109 | <li>underline what has been said by showing images on the tablet. Don't switch the images to fast</li> | ||
110 | <li>wait long enough for response</li></ul></td> | ||
111 | </tr> | ||
112 | |||
113 | <tr> | ||
114 | <td>difficulties in seeing: especially small things, reading screens (Varifocal glasses)</td> | ||
115 | <td><ul><li>use large images in high quality</li> | ||
116 | <li>good lightning of tablet</ul></li></td> | ||
117 | </tr> | ||
118 | |||
119 | <tr> | ||
120 | <td>difficulties in hearing: high frequencies, silent speech/ sounds</td> | ||
121 | <td><ul><li>slow speech</li> | ||
122 | <li>loud (but be careful with the amplitude of music, since to loud music can be stressful)</li> | ||
123 | <li>good pronunciation of words</ul></li></td> | ||
124 | </tr> | ||
125 | |||
126 | {{/html}} | ||
127 | |||
128 |