Inclusive Design

Version 4.3 by Clara Stiller on 2022/03/30 11:19

Main Goal of inclusive design: make system accessible and usable to as many people as (reasonably) possible

How to achieve this:

  • consider disabilities already in your design process
  • optimize the system for the specific user with specific needs
  • for evaluation broaden the participant group: diverse, great variety

Different kind of disability grouped by their Frequency in occurrence:

  1. Permanent: Cognitive disability
  2. Temporary: Learning, drugs, distress
  3. Situational: Interruption, distraction

Accessibility

  • is related to usability
  • all users should have equivalent experience
  • inclusive design also beneficial to all users
  • universal design
    Different kind of access:
  1. direct
    system is accessible without assistance
  2. indirect
    system is accessible with an EXISTING assistive technology (e.f. screen readers)

Inclusive design addresses:

  • Social aspects (e.g., manners)
  • Cognitive processes (e.g., memory)
  • Affective processes (e.g., trust)
  • Perceptual/ motor skills (e.g., tremor)