Inclusive Design
Version 4.3 by Clara Stiller on 2022/03/30 11:19
Main Goal of inclusive design: make system accessible and usable to as many people as (reasonably) possible
How to achieve this:
- consider disabilities already in your design process
- optimize the system for the specific user with specific needs
- for evaluation broaden the participant group: diverse, great variety
Different kind of disability grouped by their Frequency in occurrence:
- Permanent: Cognitive disability
- Temporary: Learning, drugs, distress
- Situational: Interruption, distraction
Accessibility
- is related to usability
- all users should have equivalent experience
- inclusive design also beneficial to all users
- universal design
Different kind of access:
- direct
system is accessible without assistance - indirect
system is accessible with an EXISTING assistive technology (e.f. screen readers)
Inclusive design addresses:
- Social aspects (e.g., manners)
- Cognitive processes (e.g., memory)
- Affective processes (e.g., trust)
- Perceptual/ motor skills (e.g., tremor)