Changes for page Inclusive Design
Last modified by Clara Stiller on 2022/03/30 14:51
From version
5.1


edited by Clara Stiller
on 2022/03/30 11:44
on 2022/03/30 11:44
Change comment:
There is no comment for this version
To version
4.4


edited by Clara Stiller
on 2022/03/30 11:30
on 2022/03/30 11:30
Change comment:
There is no comment for this version
Summary
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... ... @@ -45,29 +45,10 @@ 45 45 * Affective processes (e.g., trust) 46 46 * Perceptual/ motor skills (e.g., tremor) 47 47 48 - **Examples:**48 +Examples: 49 49 50 50 VESSEL support 51 -Virtual Environment to Support Societal participation Education of Low-literates 52 -* disability/ problem: 53 -** Low-Literates, that have problems in reading media and instructions, filling out forms, financial management, ... 54 -** leads to shame in isolation of that person 55 -** stagnating general development 56 56 57 -* solution: 58 -** personal learning environment to exercise practical situations 59 -** Embodied Conversational Agent (ECA) that guides the learning process to improve learner's self-efficacy 60 -** practice general situations (e.g. Citizen's office) and useful tasks (e.g. filling out forms) 61 -** comprehensive learning support: combination of social, cognitive and effective support supports improvement of self-efficacy 62 -ECA tries to motivate and encourage the user to do the tasks 63 -Is understanding, when the user has difficulties 64 -complements 65 65 66 - 67 - 68 68 Exoskeleton design 69 -* during the evaluation of an exoskeleton, they found out that lots of difficulties occured due to diversity: 70 -** man <-> woman 71 -** person sitting in wheelchair <-> healthy person 72 -* women had pain using the exoskeleton, that men didn't have 73 -* lessons learned: involve user form the earliest stages in your design, not only in the evaluation 54 +