Changes for page Inclusive Design
Last modified by Clara Stiller on 2022/03/30 14:51
From version
4.6


edited by Clara Stiller
on 2022/03/30 11:39
on 2022/03/30 11:39
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To version
5.2


edited by Clara Stiller
on 2022/03/30 11:46
on 2022/03/30 11:46
Change comment:
There is no comment for this version
Summary
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... ... @@ -1,6 +1,6 @@ 1 -Main Goal of inclusive design: make system accessible and usable to as many people as (reasonably) possible 2 - 3 -How to achieve this: 1 +**Main Goal of inclusive design**: make system accessible and usable to as many people as (reasonably) possible 2 +** 3 +How to achieve this:** 4 4 * consider disabilities already in your design process 5 5 * optimize the system for the specific user with specific needs 6 6 * for evaluation broaden the participant group: diverse, great variety ... ... @@ -27,7 +27,7 @@ 27 27 money, culture, environment --> affordable design, fit in life and environment 28 28 29 29 30 -Accessibility 30 +**Accessibility** 31 31 * is related to usability 32 32 * all users should have equivalent experience 33 33 * inclusive design also beneficial to all users ... ... @@ -45,14 +45,16 @@ 45 45 * Affective processes (e.g., trust) 46 46 * Perceptual/ motor skills (e.g., tremor) 47 47 48 +---- 49 + 48 48 **Examples:** 49 49 50 50 VESSEL support 53 +Virtual Environment to Support Societal participation Education of Low-literates 51 51 * disability/ problem: 52 52 ** Low-Literates, that have problems in reading media and instructions, filling out forms, financial management, ... 53 53 ** leads to shame in isolation of that person 54 54 ** stagnating general development 55 - 56 56 * solution: 57 57 ** personal learning environment to exercise practical situations 58 58 ** Embodied Conversational Agent (ECA) that guides the learning process to improve learner's self-efficacy ... ... @@ -61,5 +61,15 @@ 61 61 ECA tries to motivate and encourage the user to do the tasks 62 62 Is understanding, when the user has difficulties 63 63 complements 66 + 67 + 64 64 Exoskeleton design 69 +* during the evaluation of an exoskeleton, they found out that lots of difficulties occured due to diversity: 70 +** man <-> woman 71 +** person sitting in wheelchair <-> healthy person 72 +* women had pain using the exoskeleton, that men didn't have 73 +* lessons learned: involve user form the earliest stages in your design, not only in the evaluation 65 65 75 + 76 +---- 77 +