Last modified by Clara Stiller on 2022/02/23 10:33

From version Icon 8.1 Icon
edited by Xin Wan
on 2022/02/22 11:51
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To version Icon 3.1 Icon
edited by Xin Wan
on 2022/02/22 11:48
Change comment: There is no comment for this version

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1 1  
2 -=== Design Patterns===
3 -
2 +==== Design Patterns====
4 4  A reusable solution to a recurring problem. [Design] patterns try to
5 5  capture the common invariant properties of the problem and the
6 6  essential relationships needed to solve the problem. (...) They are
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7 7  abstract solutions that allow a designer to reuse ideas that worked in
8 8  the past for commonly faced problems.
9 9  
10 -=== Ontology===
11 11  
10 +
11 +=== ==== Ontology=======
12 +
12 12  A specification of a conceptualization. That is, an ontology is a
13 13  description of the concepts and relationships that exist within a
14 14  certain domain.
15 15  
16 -The Ontology provides a language for the interaction, which ensures a mutual understanding.
17 17  
18 18  ==== Frame-based Ontology====
19 19  
20 -* Frames represent stereotyped situations in the form of a group of
21 -interrelated concepts with a fixed structure (Minsky, 1975).
22 -* Schemata represent situational experiences that are stored in long-
23 -term memory in the form of patterns (Tannen, 1993).
24 -* Frames can be regarded as schemata, representing structures of
25 -expectation constructed from previous experience.
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