Last modified by Clara Stiller on 2022/02/23 10:33

From version Icon 7.1 Icon
edited by Xin Wan
on 2022/02/22 11:51
Change comment: There is no comment for this version
To version 1.1 Icon
edited by Bart Vastenhouw
on 2022/02/07 22:26
Change comment: Imported from XAR

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1 -
2 -=== Design Patterns===
3 -
4 -A reusable solution to a recurring problem. [Design] patterns try to
5 -capture the common invariant properties of the problem and the
6 -essential relationships needed to solve the problem. (...) They are
7 -abstract solutions that allow a designer to reuse ideas that worked in
8 -the past for commonly faced problems.
9 -
10 -
11 -=== Ontology===
12 -
13 -
14 -A specification of a conceptualization. That is, an ontology is a
15 -description of the concepts and relationships that exist within a
16 -certain domain.
17 -
18 -The Ontology provides a language for the interaction, which ensures a mutual understanding.
19 -
20 -==== Frame-based Ontology====
21 -
22 -* Frames represent stereotyped situations in the form of a group of
23 -interrelated concepts with a fixed structure (Minsky, 1975).
24 -* Schemata represent situational experiences that are stored in long-
25 -term memory in the form of patterns (Tannen, 1993).
26 -* Frames can be regarded as schemata, representing structures of
27 -expectation constructed from previous experience.
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