Last modified by Clara Stiller on 2022/02/23 10:33

From version Icon 6.1 Icon
edited by Xin Wan
on 2022/02/22 11:50
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To version Icon 3.1 Icon
edited by Xin Wan
on 2022/02/22 11:48
Change comment: There is no comment for this version

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1 1  
2 -
3 -=== Design Patterns===
4 -
2 +==== Design Patterns====
5 5  A reusable solution to a recurring problem. [Design] patterns try to
6 6  capture the common invariant properties of the problem and the
7 7  essential relationships needed to solve the problem. (...) They are
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9 9  the past for commonly faced problems.
10 10  
11 11  
12 -=== Ontology===
13 13  
11 +=== ==== Ontology=======
14 14  
15 15  A specification of a conceptualization. That is, an ontology is a
16 16  description of the concepts and relationships that exist within a
17 17  certain domain.
18 18  
19 -The Ontology provides a
20 20  
21 21  ==== Frame-based Ontology====
22 22  
23 -* Frames represent stereotyped situations in the form of a group of
24 -interrelated concepts with a fixed structure (Minsky, 1975).
25 -* Schemata represent situational experiences that are stored in long-
26 -term memory in the form of patterns (Tannen, 1993).
27 -* Frames can be regarded as schemata, representing structures of
28 -expectation constructed from previous experience.
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