Changes for page Design Patterns and Ontology
Last modified by Clara Stiller on 2022/02/23 10:33
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... ... @@ -1,7 +1,5 @@ 1 1 2 - 3 -=== Design Patterns=== 4 - 2 +==== Design Patterns==== 5 5 A reusable solution to a recurring problem. [Design] patterns try to 6 6 capture the common invariant properties of the problem and the 7 7 essential relationships needed to solve the problem. (...) They are ... ... @@ -9,8 +9,8 @@ 9 9 the past for commonly faced problems. 10 10 11 11 12 -=== Ontology=== 13 13 11 +=== ==== Ontology======= 14 14 15 15 A specification of a conceptualization. That is, an ontology is a 16 16 description of the concepts and relationships that exist within a ... ... @@ -19,19 +19,6 @@ 19 19 20 20 ==== Frame-based Ontology==== 21 21 22 -* Frames represent stereotyped situations in the form of a group of 23 -interrelated concepts with a fixed structure (Minsky, 1975). 24 -* Schemata represent situational experiences that are stored in long- 25 -term memory in the form of patterns (Tannen, 1993). 26 -* Frames can be regarded as schemata, representing structures of 27 -expectation constructed from previous experience. 28 28 29 29 30 30 31 - 32 - 33 - 34 - 35 - 36 - 37 -