Changes for page Design Patterns and Ontology
Last modified by Clara Stiller on 2022/02/23 10:33
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... ... @@ -1,5 +1,4 @@ 1 1 2 - 3 3 === Design Patterns=== 4 4 5 5 A reusable solution to a recurring problem. [Design] patterns try to ... ... @@ -8,19 +8,29 @@ 8 8 abstract solutions that allow a designer to reuse ideas that worked in 9 9 the past for commonly faced problems. 10 10 11 - 12 - 13 - 14 14 === Ontology=== 15 15 16 - 17 17 A specification of a conceptualization. That is, an ontology is a 18 18 description of the concepts and relationships that exist within a 19 19 certain domain. 20 20 16 +The Ontology provides a language for the interaction, which ensures a mutual understanding. 21 21 22 22 ==== Frame-based Ontology==== 23 23 20 +* Frames represent stereotyped situations in the form of a group of 21 +interrelated concepts with a fixed structure (Minsky, 1975). 22 +* Schemata represent situational experiences that are stored in long- 23 +term memory in the form of patterns (Tannen, 1993). 24 +* Frames can be regarded as schemata, representing structures of 25 +expectation constructed from previous experience. 24 24 25 25 26 26 29 + 30 + 31 + 32 + 33 + 34 + 35 +