Last modified by Clara Stiller on 2022/02/23 10:33

From version Icon 3.1 Icon
edited by Xin Wan
on 2022/02/22 11:48
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To version Icon 6.1 Icon
edited by Xin Wan
on 2022/02/22 11:50
Change comment: There is no comment for this version

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1 1  
2 -==== Design Patterns====
2 +
3 +=== Design Patterns===
4 +
3 3  A reusable solution to a recurring problem. [Design] patterns try to
4 4  capture the common invariant properties of the problem and the
5 5  essential relationships needed to solve the problem. (...) They are
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7 7  the past for commonly faced problems.
8 8  
9 9  
12 +=== Ontology===
10 10  
11 -=== ==== Ontology=======
12 12  
13 13  A specification of a conceptualization. That is, an ontology is a
14 14  description of the concepts and relationships that exist within a
15 15  certain domain.
16 16  
19 +The Ontology provides a
17 17  
18 18  ==== Frame-based Ontology====
19 19  
23 +* Frames represent stereotyped situations in the form of a group of
24 +interrelated concepts with a fixed structure (Minsky, 1975).
25 +* Schemata represent situational experiences that are stored in long-
26 +term memory in the form of patterns (Tannen, 1993).
27 +* Frames can be regarded as schemata, representing structures of
28 +expectation constructed from previous experience.
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