Changes for page Inclusive Design
Last modified by Pierre Bongrand on 2022/04/05 20:56
From version
15.1


edited by Haoran Wang
on 2022/03/15 11:31
on 2022/03/15 11:31
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To version
11.1


edited by Haoran Wang
on 2022/03/15 11:13
on 2022/03/15 11:13
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... ... @@ -3,7 +3,6 @@ 3 3 The objective of inclusive design is to make artifacts accessible to and used by as many people as possible in a wide variety of situations. 4 4 5 5 For our case, it is necessary to have a universal design that is inclusive to a variety of people that may have different handicaps: 6 - 7 7 1. Perceptual 8 8 * Blind 9 9 * Partially sighted ... ... @@ -36,29 +36,12 @@ 36 36 Need to do the maths, because it might be that Pepper's cost averages out. 37 37 38 38 39 -=== Different needs === 40 40 39 +We paid additional details to not make wrong assumptions about our users. By not stereotyping, not patronising or stigmatising the patients. 41 41 42 -We paid additional details to not make wrong assumptions about our users. By not stereotyping, not patronizing, or stigmatizing the patients. 43 - 44 44 -> Examples? 45 45 46 46 47 47 48 -= Participatory Design = 49 -Participatory design means involving users in design from the earliest stages. It can help researchers to interact with patients and develop functions that are neglected from the earlier stages. 50 -Researchers would get a deep understanding of users and their needs so that they can empower users. 51 51 52 52 53 -= SCE and Inclusive Design = 54 -In the SCE process, inclusive design is also an important part. 55 - 56 -1. Personas and scenarios 57 -Envision diverse users 58 -2. Design patterns 59 -Address possible social, cognitive, affective, and physical differences 60 -3. Evaluation 61 -Involve diverse users 62 - 63 - 64 -