Changes for page Inclusive Design

Last modified by Pierre Bongrand on 2022/04/05 20:56

From version Icon 15.1 Icon
edited by Haoran Wang
on 2022/03/15 11:31
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To version Icon 11.1 Icon
edited by Haoran Wang
on 2022/03/15 11:13
Change comment: There is no comment for this version

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3 3  The objective of inclusive design is to make artifacts accessible to and used by as many people as possible in a wide variety of situations.
4 4  
5 5  For our case, it is necessary to have a universal design that is inclusive to a variety of people that may have different handicaps:
6 -
7 7  1. Perceptual
8 8  * Blind
9 9  * Partially sighted
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36 36  Need to do the maths, because it might be that Pepper's cost averages out.
37 37  
38 38  
39 -=== Different needs ===
40 40  
39 +We paid additional details to not make wrong assumptions about our users. By not stereotyping, not patronising or stigmatising the patients.
41 41  
42 -We paid additional details to not make wrong assumptions about our users. By not stereotyping, not patronizing, or stigmatizing the patients.
43 -
44 44  -> Examples?
45 45  
46 46  
47 47  
48 -= Participatory Design =
49 -Participatory design means involving users in design from the earliest stages. It can help researchers to interact with patients and develop functions that are neglected from the earlier stages.
50 -Researchers would get a deep understanding of users and their needs so that they can empower users.
51 51  
52 52  
53 -= SCE and Inclusive Design =
54 -In the SCE process, inclusive design is also an important part.
55 -
56 -1. Personas and scenarios
57 -Envision diverse users
58 -2. Design patterns
59 -Address possible social, cognitive, affective, and physical differences
60 -3. Evaluation
61 -Involve diverse users
62 -
63 -
64 -