Wiki source code of Claims
Last modified by Andrei Stefan on 2022/04/04 12:14
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1 | == Basic claims == | ||
2 | The following claims are based on the use cases. | ||
3 | |||
4 | **CL001: The patient can associate music they hear with activities they need to do.** | ||
5 | Given enough practice, the patient should be able to make a connection between the music and the tasks. | ||
6 | |||
7 | **CL002: The user can tell if the robot knows they completed the task.** | ||
8 | It is good to include some confirmation from the robot, so that the patients know that the robot knows that they are donw with the task and is not stuck waiting for a reply. | ||
9 | |||
10 | **CL003: It is easier to contact the caregiver.** | ||
11 | It is also possible to just include the caregiver's contact information when setting up the robot. | ||
12 | |||
13 | **CL004: Customizable settings make it easier for the patient to remember the correct activity.** | ||
14 | By allowing the users to pick music that they like or that they feel fits well with an activity, it should be easier for them to remember the connection. | ||
15 | |||
16 | **CL005: Seeing the robot move along when exercising motivates the patient to keep exercising.** | ||
17 | Having a partner to exercise with is a good motivator to keep exercising. Could also link with **RQ008: The robot can detect movements**, to correct the user on their posture. | ||
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19 | **CL006: Data helps design better exercise routines.** | ||
20 | By keeping track of exercise sessions and the patient's status during them, it is possible to optimize the workout program and fit it better to the user. | ||
21 | |||
22 | **CL007: Analysis can point out other health issues, if any.** | ||
23 | By looking at physical activity data over time, it is possible to spot patterns which point to physical ailments. | ||
24 | |||
25 | **CL008: It is possible to detect unresponsive patients.** | ||
26 | Movement is an essential part of interacting, so if the robot is able to detect the lack of movement mid conversation, it can deduce that the patient is unresponsive. | ||
27 | |||
28 | == General claims == | ||
29 | The following claims do not dirrectly correspond to a single use case, but instead the use cases each contribute, to some degree, to these claims. | ||
30 | |||
31 | **CL011: Patient's health improves.** | ||
32 | By exercising regularly and talking with the robot, both physical and mental health are expected to improve. | ||
33 | |||
34 | **CL012: Patient is happy to interact with the robot.** | ||
35 | It is crucial that the user experience is positive in quality, to ensure that the patient doesn't view using the robot as a chore, as this might negatively impact their health. | ||
36 | |||
37 | == Tested claims == | ||
38 | The following claims are derived based on the basic ones for the quiz use case, and are the ones targeted in the evaluation. | ||
39 | |||
40 | **CL101: People with dementia remember their tasks easier if they are associated with a piece of music. ** | ||
41 | The main objective of the robot is to make and reinforce the connection between music and task, so that the reminders would be gentler, in the form of a music fragment, rathern that directly reminding the patients wath to do. | ||
42 | |||
43 | **CL102: By practicing with the NAO, the connection between activity and music gets stronger over time.** | ||
44 | It is assumed that practice with the robot (mainly through the quiz) can help the patient make the connection between music and activity stronger, and eventually create a reflex. |