Wiki source code of Inclusive Design
Version 2.2 by Frank Broz on 2022/03/22 08:36
Show last authors
author | version | line-number | content |
---|---|---|---|
1 | Inclusive design | ||
2 | - design for a whole range of people | ||
3 | - optimize the product for each user | ||
4 | - diversity | ||
5 | |||
6 | Accessibility | ||
7 | - related to usability and user experience | ||
8 | - equivalent experience for all users | ||
9 | - not same, but functionally equivalent | ||
10 | - direct access: use the technology without assistance | ||
11 | - indirect access: system compatible with assistive technology providing accessibility (screen readers) | ||
12 | - universal design | ||
13 | - not one “disabled user”, but different kinds of disabilities (perceptual, motor, cognitive) | ||
14 | - social and economic factors | ||
15 | - accessibility in an inclusive manner | ||
16 | |||
17 | OUR Accessibility issues | ||
18 | |||
19 | how not to | ||
20 | - make assumptions (stereotypes, patronizing, stigmatizing) | ||
21 | - design with “healthy users” | ||
22 | |||
23 | participatory design/ co-design | ||
24 | - involve users at the earliest stage, not just for the evaluation | ||
25 | - mutual learning | ||
26 | - deep understanding of the users and their needs, potential different approach to the issue | ||
27 | - user empowerment | ||
28 | - time-consuming for both researchers and users | ||
29 | - proper communication needs specialized knowledge |