Wiki source code of 5. Design Patterns
Last modified by Dongxu Lu on 2023/01/08 22:30
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1 | **Design patterns** are reusable solutions to **recurring problems**. Design patterns try to capture the common invariant properties of the problem and the essential relationships needed to solve the problem. They are | ||
2 | abstract solutions that allow a designer to reuse ideas that worked in the past for commonly faced problems. | ||
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5 | Reference: | ||
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7 | //Alexander, C. (1977). //A pattern language: towns, buildings, construction.// Oxford university press// |