Wiki source code of a. Prototype
Last modified by Dongxu Lu on 2022/12/22 01:50
Show last authors
author | version | line-number | content |
---|---|---|---|
1 | For our evaluation, we decided to implement a vertical prototype that shows one slice of the full functionality. Because not all functions could be implemented in detail, we need to hardcode some parts. We also need a control condition to test if the music bingo game actually helps PwD with raising their autonomy. Hence we have designed 2 different prototypes (referred to as Design X (Full Interaction) and Design Y (Control Condition) in [[Test>>url:https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group05/view/Test/]]). Both prototypes are described in detail below. | ||
2 | |||
3 | **Full interaction flow - Design X:** | ||
4 | The robot explains the procedure of the activities to PwD and starts small talks to check the patients' states. Still, as it is only a pilot prototype it has limited ways to react to users' speech, the robot only knows how to play the Music Bingo Game right now. | ||
5 | |||
6 | In the current prototype, the suggested activities and music are **not personalized** and have been used according to the team's liking. In the later iterations, they should be changed according to the user's individual preferences. | ||
7 | |||
8 | **Control Condition - Design Y:** | ||
9 | This prototype does not give any extra interactions with the patients besides the game explanation. | ||
10 | We are using this as a control condition to compare how the more human-like interactions would impact the patients. | ||
11 | |||
12 | |||
13 | |||
14 | Here is an example video showing a prototype. | ||
15 | |||
16 | |||
17 | {{video attachment="MusicBingoPrototype.mp4"/}} |