Last modified by Matei Dogariu on 2025/09/26 19:51

From version 3.1
edited by Matei Dogariu
on 2025/09/26 19:37
Change comment: There is no comment for this version
To version 2.1
edited by Matei Dogariu
on 2025/09/26 18:46
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -1,45 +1,0 @@
1 -~|~(% style="width:147px" %)~*~*Objective~*~*|~(% style="width:752px" %)OB02: Make PWD feel independent and engaged during outdoor walking
2 -~|~(% style="width:147px" %)~*~*TDP~*~*|~(% style="width:752px" %)TODO: No Ideea
3 -~|~(% style="width:147px" %)~*~*Actors~*~*|~(% style="width:752px" %)~*~*Person with Dementia,~*~* ~*~*Robot~*~*
4 -~|~(% style="width:147px" %)~*~*Pre-condition~*~*|~(% style="width:752px" %)~(~(~(
5 -The ~*~*Robot ~*~*has enough battery charge.
6 -
7 -Wireless connection is strong enough.
8 -
9 -~*~*PwD~*~* and ~*~*Robot ~*~*are both outside and ready to walk.
10 -
11 -Current time of day is within set limits.
12 -
13 -Weather conditions are suitable for walking.
14 -
15 -~*~*Robot ~*~*can triangulate its position via wifi connection.
16 -~)~)~)
17 -~|~(% style="width:147px" %)~*~*Post-condition~*~*|~(% style="width:752px" %)~(~(~(
18 -~*~*PwD~*~* and ~*~*Robot ~*~*have completed a walking session.
19 -
20 -~*~*PwD ~*~*remains engaged and feels accomplished.
21 -
22 -~*~*Caretaker ~*~*is notified of walking progress.
23 -~)~)~)
24 -~|~(% style="width:147px" %)~*~*Action sequence~*~*|~(% style="width:752px" %)~(~(~(
25 -~(~(~(
26 -~~1. The ~*~*Robot ~*~*begins walking alongside the ~*~*PwD~*~*, matching their pace.
27 -~)~)~)
28 -
29 -~(~(~(
30 -2. The ~*~*Robot~*~* uses audio cues to engage with the ~*~*PwD~*~* upon request.
31 -~)~)~)
32 -
33 -~(~(~(
34 -4. The ~*~*Robot ~*~*uses its position tracking to guide the ~*~*PwD~*~* along a predetermined route while allowing them to feel they are leading the walk.
35 -~)~)~)
36 -
37 -~(~(~(
38 -5. The ~*~*Robot ~*~*responds to the ~*~*PwD~*~*'s interests during the walk (e.g. if they stop to look at something, sit down, take a break, etc.).
39 -~)~)~)
40 -~)~)~)
41 -
42 -~|~*~*UC Step~*~*|~*~*Requirements~*~*|~*~*Claims~*~*|~*~*IDP~*~*
43 -~|...|...|...|...
44 -~|7|~[~[RQ03.2: Fill voids with fun facts>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts.WebHome]]|~[~[CL001: Improved affect of PwD>>doc:Ontologies.Child-robot interaction.Affect.WebHome]]|~[~[IDP: Title>>doc:Design Patterns.Interaction Design Patterns.IDP\: Title.WebHome]]
45 -~|...|...|...|...