Changes for page UC01.1: Walking Activity

Last modified by Matei Dogariu on 2025/09/26 19:37

From version 3.5
edited by Matei Dogariu
on 2025/09/26 19:35
Change comment: (Autosaved)
To version 4.1
edited by Matei Dogariu
on 2025/09/26 19:36
Change comment: There is no comment for this version

Summary

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31 31  )))
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34 -4. The **Robot **uses its position tracking to guide the PWD along a predetermined route while allowing them to feel they are leading the walk.
34 +4. The **Robot **uses its position tracking to guide the **PwD** along a predetermined route while allowing them to feel they are leading the walk.
35 35  )))
36 36  
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38 -5. The **Robot **responds to the PWD's interests during the walk (e.g., if they stop to look at something, sit down, take a break, etc.).
38 +5. The **Robot **responds to the **PwD**'s interests during the walk (e.g. if they stop to look at something, sit down, take a break, etc.).
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42 -6. The Robot continuously monitors the PWD's energy level and provides breaks when needed by stopping and offering encouraging messages.
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46 -7. The Robot celebrates milestones during the walk (e.g., "We've walked so far together!" or playful movements) to maintain the PWD's motivation and sense of achievement.
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49 -|(% style="width:147px" %) |(% style="width:752px" %)
50 -
51 51  |**UC Step**|**Requirements**|**Claims**|**IDP**
52 52  |...|...|...|...
53 53  |7|[[RQ03.2: Fill voids with fun facts>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts.WebHome]]|[[CL001: Improved affect of PwD>>doc:Ontologies.Child-robot interaction.Affect.WebHome]]|[[IDP: Title>>doc:Design Patterns.Interaction Design Patterns.IDP\: Title.WebHome]]