Changes for page UC01.1: Walking Activity

Last modified by Matei Dogariu on 2025/09/26 19:37

From version 2.1
edited by Matei Dogariu
on 2025/09/26 19:30
Change comment: There is no comment for this version
To version 1.1
edited by Matei Dogariu
on 2025/09/26 18:46
Change comment: There is no comment for this version

Summary

Details

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1 -|(% style="width:147px" %)**Objective**|(% style="width:752px" %)OB01: Make **PwD** feel more autonomous
2 -|(% style="width:147px" %)**TDP**|(% style="width:752px" %)TODO: No Ideea
3 -|(% style="width:147px" %)**Actors**|(% style="width:752px" %)**Person with Dementia,** **Robot**
4 -|(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)
5 -|(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)(((
6 -**PwD **and **Robot **are both outside walking.
7 -
8 -Caretaker is notified of activity.
9 -
10 -|(% style="width:752px" %)(((
11 -The **Robot **has enough battery charge.
12 -
13 -Wireless connection is strong enough.
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15 -**Person with Dementia **is inside their place of living.
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17 -Current time of day is within set limits.
18 -
19 -Has not rained in the past 24 hours.
20 -
21 -**Robot **is ready to initiate the walking activity.
22 -)))
23 -|(% style="width:752px" %)(((
24 -**PwD **and **Robot **are both outside walking.
25 -
26 -Caretaker is notified of activity.
27 -)))
28 -)))
29 -|(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)(((
30 -1. The **Robot** approaches the **PwD** and uses audio cues that suggest going for a walk (e.g. playing a pre-recorded message like "Would you like to go for a walk?"). Or, the **PwD **expresses interest in going outside and the **Robot** recognises this audio cue.
31 -1. The **Robot** moves toward the **PwD**'s walking preparation area.
32 -1. The **Robot** waits while the **PwD** prepares for the walk, and provides encouragement through pre-recorded messages.
33 -1. Upon audio confirmation from **PwD** that they are ready, the **Robot** moves toward the exit door and waits.
34 -1. This whole time the **Robot**'s mechanical features express excitement and anticipation for the upcoming activity.
35 -)))
36 -|(% style="width:147px" %) |(% style="width:752px" %)
37 -
38 -|**UC Step**|**Requirements**|**Claims**|**IDP**
39 -|...|...|...|...
40 -|7|[[RQ03.2: Fill voids with fun facts>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts.WebHome]]|[[CL001: Improved affect of PwD>>doc:Ontologies.Child-robot interaction.Affect.WebHome]]|[[IDP: Title>>doc:Design Patterns.Interaction Design Patterns.IDP\: Title.WebHome]]
41 -|...|...|...|...