Changes for page UC01.1: Walking Activity
Last modified by Matei Dogariu on 2025/09/26 19:37
From version 1.2
edited by Matei Dogariu
on 2025/09/26 19:30
on 2025/09/26 19:30
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To version 1.1
edited by Matei Dogariu
on 2025/09/26 18:46
on 2025/09/26 18:46
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... ... @@ -1,41 +1,0 @@ 1 -|(% style="width:147px" %)**Objective**|(% style="width:752px" %)OB01: Make **PwD** feel more autonomous 2 -|(% style="width:147px" %)**TDP**|(% style="width:752px" %)TODO: No Ideea 3 -|(% style="width:147px" %)**Actors**|(% style="width:752px" %)**Person with Dementia,** **Robot** 4 -|(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %) 5 -|(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)((( 6 -**PwD **and **Robot **are both outside walking. 7 - 8 -Caretaker is notified of activity. 9 - 10 -|(% style="width:752px" %)((( 11 -The **Robot **has enough battery charge. 12 - 13 -Wireless connection is strong enough. 14 - 15 -**Person with Dementia **is inside their place of living. 16 - 17 -Current time of day is within set limits. 18 - 19 -Has not rained in the past 24 hours. 20 - 21 -**Robot **is ready to initiate the walking activity. 22 -))) 23 -|(% style="width:752px" %)((( 24 -**PwD **and **Robot **are both outside walking. 25 - 26 -Caretaker is notified of activity. 27 -))) 28 -))) 29 -|(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)((( 30 -1. The **Robot** approaches the **PwD** and uses audio cues that suggest going for a walk (e.g. playing a pre-recorded message like "Would you like to go for a walk?"). Or, the **PwD **expresses interest in going outside and the **Robot** recognises this audio cue. 31 -1. The **Robot** moves toward the **PwD**'s walking preparation area. 32 -1. The **Robot** waits while the **PwD** prepares for the walk, and provides encouragement through pre-recorded messages. 33 -1. Upon audio confirmation from **PwD** that they are ready, the **Robot** moves toward the exit door and waits. 34 -1. This whole time the **Robot**'s mechanical features express excitement and anticipation for the upcoming activity. 35 -))) 36 -|(% style="width:147px" %) |(% style="width:752px" %) 37 - 38 -|**UC Step**|**Requirements**|**Claims**|**IDP** 39 -|...|...|...|... 40 -|7|[[RQ03.2: Fill voids with fun facts>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts.WebHome]]|[[CL001: Improved affect of PwD>>doc:Ontologies.Child-robot interaction.Affect.WebHome]]|[[IDP: Title>>doc:Design Patterns.Interaction Design Patterns.IDP\: Title.WebHome]] 41 -|...|...|...|...