Changes for page UC01.1: Walking Activity
Last modified by Matei Dogariu on 2025/09/26 19:37
From version 1.1
edited by Matei Dogariu
on 2025/09/26 18:46
on 2025/09/26 18:46
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To version 3.1
edited by Matei Dogariu
on 2025/09/26 19:31
on 2025/09/26 19:31
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... ... @@ -1,0 +1,41 @@ 1 +|(% style="width:147px" %)**Objective**|(% style="width:752px" %)OB02: Make PWD feel independent and engaged during outdoor walking 2 +|(% style="width:147px" %)**TDP**|(% style="width:752px" %)TODO: No Ideea 3 +|(% style="width:147px" %)**Actors**|(% style="width:752px" %)**Person with Dementia,** **Robot** 4 +|(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)The Robot has enough battery charge. Wireless connection is strong enough. Person with Dementia and Robot are both outside and ready to walk. Current time of day is within set limits. Weather conditions are suitable for walking. Robot can triangulate its position via wifi connection. 5 +|(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)((( 6 +**PwD **and **Robot **are both outside walking. 7 + 8 +Caretaker is notified of activity. 9 + 10 +|(% style="width:752px" %)((( 11 +The **Robot **has enough battery charge. 12 + 13 +Wireless connection is strong enough. 14 + 15 +**Person with Dementia **is inside their place of living. 16 + 17 +Current time of day is within set limits. 18 + 19 +Has not rained in the past 24 hours. 20 + 21 +**Robot **is ready to initiate the walking activity. 22 +))) 23 +|(% style="width:752px" %)((( 24 +**PwD **and **Robot **are both outside walking. 25 + 26 +Caretaker is notified of activity. 27 +))) 28 +))) 29 +|(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)((( 30 +1. The **Robot** approaches the **PwD** and uses audio cues that suggest going for a walk (e.g. playing a pre-recorded message like "Would you like to go for a walk?"). Or, the **PwD **expresses interest in going outside and the **Robot** recognises this audio cue. 31 +1. The **Robot** moves toward the **PwD**'s walking preparation area. 32 +1. The **Robot** waits while the **PwD** prepares for the walk, and provides encouragement through pre-recorded messages. 33 +1. Upon audio confirmation from **PwD** that they are ready, the **Robot** moves toward the exit door and waits. 34 +1. This whole time the **Robot**'s mechanical features express excitement and anticipation for the upcoming activity. 35 +))) 36 +|(% style="width:147px" %) |(% style="width:752px" %) 37 + 38 +|**UC Step**|**Requirements**|**Claims**|**IDP** 39 +|...|...|...|... 40 +|7|[[RQ03.2: Fill voids with fun facts>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts.WebHome]]|[[CL001: Improved affect of PwD>>doc:Ontologies.Child-robot interaction.Affect.WebHome]]|[[IDP: Title>>doc:Design Patterns.Interaction Design Patterns.IDP\: Title.WebHome]] 41 +|...|...|...|...