Wiki source code of UC02.1: Dancing Session Start
Last modified by Alex Pacurar on 2025/11/09 18:32
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37.1 | 1 | |**Objective**|[[Stimulate and improve the mental and physical wellbeing of PwD.>>doc:2\. Specification.b\. Use Cases.Objectives.WebHome]] (ID: 1, 2) |
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23.1 | 2 | |**TDP**|[[image:1759098626083-699.png]] |
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33.1 | 3 | |**IDP**|[[IDP: Dance Session IDP>>doc:2\. Specification.Claims.IDP\: Dance Session IDP.WebHome]] |
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11.1 | 4 | |**Actors**|[[Person with Dementia>>doc:2\. Specification.a2\. Personas.Human Personas.WebHome]], [[Social Robot>>path:/xwiki/wiki/sce2025bgroup02/view/Main/c.%20Technology/Humanoid%20Robot/]] |
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2.1 | 5 | |**Pre-condition**|((( |
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36.1 | 6 | [[Person with Dementia>>doc:2\. Specification.a2\. Personas.Human Personas.WebHome]] has communicated with the [[Social Robot>>path:/xwiki/wiki/sce2025bgroup02/view/Main/c.%20Technology/Humanoid%20Robot/]] that it would like to start the Dancing Session or agrees to start the Dancing Session when the [[Social Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] proposes it; |
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2.1 | 7 | |
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34.1 | 8 | [[Social Robot>>path:/xwiki/wiki/sce2025bgroup02/view/Main/c.%20Technology/Humanoid%20Robot/]] is ready to start the game, right in front of the [[Person with Dementia>>doc:2\. Specification.a2\. Personas.Human Personas.WebHome]], within a safe and familiar environment. |
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2.1 | 9 | ))) |
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17.1 | 10 | |**Post-condition**|[[UC02.1: Dancing Session Start>>path:/xwiki/wiki/sce2025bgroup02/view/2.%20Specification/b.%20Use%20Cases/UC02.0%3A%20Dancing%20Session/UC02.1%3A%20Dancing%20Session%20Start/]] terminated. |
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2.1 | 11 | |**Action sequence**|((( |
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14.1 | 12 | 1. The [[Social Robot>>path:/xwiki/wiki/sce2025bgroup02/view/Main/c.%20Technology/Humanoid%20Robot/]] informs the [[Person with Dementia>>doc:2\. Specification.a2\. Personas.Human Personas.WebHome]] that it is starting the Dancing Session. |
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9.1 | 13 | 1. The [[Social Robot>>path:/xwiki/wiki/sce2025bgroup02/view/Main/c.%20Technology/Humanoid%20Robot/]] recommends a song from a pre-selected list while playing a preview. |
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11.1 | 14 | 1. The [[Person with Dementia>>doc:2\. Specification.a2\. Personas.Human Personas.WebHome]] will give their opinion on the song |
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13.1 | 15 | 11. If they accept the song, the [[Social Robot>>path:/xwiki/wiki/sce2025bgroup02/view/Main/c.%20Technology/Humanoid%20Robot/]] will play the song while proceeding to step 4. |
| 16 | 11. If they do not accept the song, the [[Social Robot>>path:/xwiki/wiki/sce2025bgroup02/view/Main/c.%20Technology/Humanoid%20Robot/]] will go back to step 2. | ||
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11.1 | 17 | 1. The [[Person with Dementia>>doc:2\. Specification.a2\. Personas.Human Personas.WebHome]] will then be encouraged to dance by the [[Social Robot>>path:/xwiki/wiki/sce2025bgroup02/view/Main/c.%20Technology/Humanoid%20Robot/]]. |
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18.1 | 18 | 11. During this stage, the [[Person with Dementia>>doc:2\. Specification.a2\. Personas.Human Personas.WebHome]] is expected to be dancing. |
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11.1 | 19 | 1. The [[Person with Dementia>>doc:2\. Specification.a2\. Personas.Human Personas.WebHome]] can use voice commands to modify the state of the activity |
| 20 | 11. The [[Person with Dementia>>doc:2\. Specification.a2\. Personas.Human Personas.WebHome]] can stop the activity by stating they "would like to stop dancing", ending the activity. | ||
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13.1 | 21 | 11. The [[Person with Dementia>>doc:2\. Specification.a2\. Personas.Human Personas.WebHome]] can modify the song at any time by stating they "would like to change the song" or "would like the song to change", sending the activity back to step 2. |
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2.1 | 22 | ))) |
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26.1 | 24 | |**Claims (title)**|**Function**|**Effect(s)**|**Action Sequence Step(s)** |
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32.1 | 25 | |[[CL001: Regular physical activity improves PwD physical well-being>>doc:2\. Specification.b\. Use Cases.Claims.CL002\: Increased calorie expenditure of PwD.WebHome]]|((( |
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28.1 | 26 | [[RQ01.1: Physical fitness assessment>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ01\.1\: Stay physically fit.WebHome]] |
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| 28 | [[RQ01.4: Hold dance session>>path:/xwiki/wiki/sce2025bgroup02/get/2.%20Specification/b.%20Use%20Cases/UC02.0%3A%20Dancing%20Session/UC02.1%3A%20Dancing%20Session%20Start/?sheet=CKEditor.ResourceDispatcher&outputSyntax=plain&language=&type=doc&reference=2%5C.%20Specification.Requirements.RQ03%5C.0%5C%3A%20Reflect%20on%20game%20performance.RQ01%5C.4%5C%3A%20Hold%20dance%20session.WebHome&typed=true]] | ||
| 29 | )))|((( | ||
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31.1 | 30 | Maintains or improves the physical well-being of the Person with Dementia (autonomy, health). |
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28.1 | 31 | |
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30.1 | 32 | )))|4.1 |
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32.1 | 33 | |[[CL002: Dance session improves PwD mental well-being>>doc:2\. Specification.b\. Use Cases.Claims.CL003\: H-R Conversation improves mental well-being of the patient\..WebHome]]|[[RQ01.4: Hold dance session>>path:/xwiki/wiki/sce2025bgroup02/get/2.%20Specification/b.%20Use%20Cases/UC02.0%3A%20Dancing%20Session/UC02.1%3A%20Dancing%20Session%20Start/?sheet=CKEditor.ResourceDispatcher&outputSyntax=plain&language=&type=doc&reference=2%5C.%20Specification.Requirements.RQ03%5C.0%5C%3A%20Reflect%20on%20game%20performance.RQ01%5C.4%5C%3A%20Hold%20dance%20session.WebHome&typed=true]]|Improves the happiness of the Person with Dementia (well-being and fulfillment).|1-5 |
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18.1 | 34 | | | | | |