Wiki source code of TDP01: Displaying the Schedule

Last modified by Palina Yarmolenka on 2025/04/24 18:38

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5 The  [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] has to process basic decision-making within the interaction of a [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]] and possibly display the appropriate schedule. The schedule is upkept by the patient themselves as well as the [[Nurses/ Caregiver Personnel>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]] (for scheduled health services) before any display interaction. Stopping the interaction preemptively is part of the display functionality as a strategy to give more independence to the patients.
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7 |Solution Structure|[[image:1745511513734-160.png]]
8 |Solution Description|(((
9 All actors (humanoid robot, patient) are **co-located**. The schedule-making is not part of this Team Design Pattern.
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11 1. PwD initiates interaction
12 1. Robot gives an option for further interaction, and schedule display.
13 1. PwD makes a decision on will to engage;
14 11. if they do not want to engage, the Robot reacts without judgement and moves from the current position in the scene, back to the original state (restart Scene A: Displaying the Schedule)
15 1. Robot displays the appropriate schedule and walks PwD through it.
16 1. Robot initiates [[Scene B: Adding extra activities with PwD>>doc:2\. Specification.Requirements.TDP02\.0\: Suggest Group Activities.WebHome]]
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18 |Human RQ|(((
19 * Patient: Communicate willingness to proceed with the interaction.
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21 |Machine RQ|(((
22 * [[RQ01.0: Personalise engagement based on willingness (stop/start)>>doc:2\. Specification.Requirements.RQ01\.0\: Lead the bingo game.WebHome]]
23 * [[RQ02.0: Show the PwD's scedule>>doc:2\. Specification.Requirements.RQ02.WebHome]]
24 * [[RQ03.0: Clearly communicate the scedule verbally>>doc:2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.WebHome]]
25 * [[RQ04.0: Switch between functions (scenes)>>doc:2\. Specification.Requirements.RQ04\.0\: Respond to players conversations\..WebHome]]
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27 |Consequences|(((
28 **+** Offload of Nurse/ Caregiver Personnel repetitive interaction of reminding patients of their schedule so that (s)he can concentrate on other aspects of their jobs.
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30 **~ -** The schedule display is limited in seeing mistakes and making corrections, possibly leading to the miscommunication of actual tasks happening.
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32 |Grounding|(((
33 Status: Proto Pattern.
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35 Instantiations: [[UC01: Displaying the Schedule>>doc:2\. Specification.b\. Use Cases.UC01\.1\: Schedule Update.WebHome]].
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37 |Related Patterns|[[IDP>>doc:2\. Specification.Claims.WebHome]]
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