Changes for page b. Use Case with Claims
Last modified by Tonny Chen on 2025/04/24 18:23
From version 9.1
edited by Tonny Chen
on 2025/04/07 17:04
on 2025/04/07 17:04
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To version 2.1
edited by Tonny Chen
on 2025/03/18 10:17
on 2025/03/18 10:17
Change comment:
There is no comment for this version
Summary
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Page properties (1 modified, 0 added, 0 removed)
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... ... @@ -1,121 +1,29 @@ 1 -(% style="background-color:#ffffff" %) 2 -|(% style="width:166px" %)**Objective**|(% style="width:653px" %)((( 3 -Helping PwD reinforce their long-term memory using reminiscence games. 4 -))) 1 +{{html}} 2 +<label for="status">Status:</label> 3 + <select name="status" id="status"> 4 + <option value="Not Started">Not Started</option> 5 + <option value="In Progress">In Progress</option> 6 + <option value="Under Review">Under Review</option> 7 + <option value="In Evaluation">In Evaluation</option> 8 + <option value="Finalized">Finalized</option> 9 + </select> 10 +{{/html}} 11 + 12 + 13 + 14 +|(% style="width:166px" %)**Objective**|(% style="width:653px" %) 5 5 |(% style="width:166px" %)**TDP**|(% style="width:653px" %) 6 6 |(% style="width:166px" %)**IDP**|(% style="width:653px" %) 7 -|(% style="width:166px" %)**Actors**|(% style="width:653px" %)Family members, Robot and PwD. 8 -|(% style="width:166px" %)**Pre-Condition**|(% style="width:653px" %)((( 9 -* The family members have distinctive happy memories with the PwD to share. 10 -* The family members can speak and is willing to let the AI model to train their voice. 11 -* The PwD can see, listen, and is not disabled in motor ability to interact with the robot. 12 -* In early stage of dementia, PwD is willing to share memories. 13 -* All actors are willing to share their data with the AI models. 14 -))) 15 -|(% style="width:166px" %)**Post-Condition**|(% style="width:653px" %)((( 16 -* The PwD has reinforced its happy long-term memories. 17 -* The PwD has a better memory of its family members. 18 -* The Robot has learned more about the interaction with the PwD, which will be used to finetune its input and output. 19 -))) 17 +|(% style="width:166px" %)**Actors**|(% style="width:653px" %) 18 +|(% style="width:166px" %)**Pre-Condition**|(% style="width:653px" %) 19 +|(% style="width:166px" %)**Post-Condition**|(% style="width:653px" %) 20 20 |(% style="width:166px" %)**Action Sequence**|(% style="width:653px" %)((( 21 -~1. The Robot stands in its base21 +~1. ... 22 22 23 -2. The Robot drives to the PwD during a time where the PwD has no activities and is just chilling. Watching TV etc. 24 - 25 -2. The Robot activates the interaction sequence in 2d Interaction Design Pattern. 26 - 27 -3. The Robot drives away and rests in its base position. 23 +2. ... 28 28 ))) 29 29 30 -|(% style="width:180px" %)**Claims (title)**|(% style="width:289px" %)**Function**|(% style="width:247px" %)**Effect(s)**|(% style="width:348px" %)**Action Sequence Step(s)** 31 -|(% style="width:180px" %)((( 32 -CL1: PwD will engage more with the usage of emotion adaptability 33 - 34 -//It can have any emotion, is purely focused on the quantity. // 35 -)))|(% style="width:289px" %)((( 36 -• Enable emotional communication for Persons with Dementia (PwD) through multimodal interaction (read, listen, see). 37 - 38 -• Support quantity-based emotional expressions via robot interaction. 39 - 40 -• Act as a responsive interface for emotional feedback. 41 -)))|(% style="width:247px" %)((( 42 -• Increased emotional engagement for PwD. 43 - 44 -• Improved attention and participation in interaction due to adaptable emotions. 45 - 46 -• Enhanced communication through visual, auditory, and textual feedback. 47 - 48 - 49 -)))|(% style="width:348px" %)((( 50 -~1. Robot detects presence of PwD. 51 - 52 -2. Robot initiates interaction using adaptive emotional tone (e.g., happy, calm). 53 - 54 -3. PwD engages through reading, listening, or observing the emotion. 55 - 56 -4. PwD responds through verbal, physical, or emotional cues. 57 - 58 -5. Robot adjusts emotion in real-time to maintain engagement. 59 - 60 -6. Interaction logs engagement level based on frequency/quantity of response. 61 -))) 62 -|(% style="width:180px" %)((( 63 -CL2: The emotions will be enhanced with the usage of emotion adaptability. 64 - 65 -//Time does not matter, only the interaction before and interaction after with the AffectButton// 66 -)))|(% style="width:289px" %)((( 67 -• Allow PwD or caregiver to use AffectButton to register emotional feedback. 68 - 69 -• Use emotion adaptability to enhance pre- and post-interaction emotion quality. 70 - 71 - 72 - 73 -)))|(% style="width:247px" %)((( 74 -• Clearer emotional input from user before and after interaction. 75 - 76 -• System adapts based on emotional shift, improving tailored response. 77 - 78 -• Emotional states become trackable for care improvement over time. 79 -)))|(% style="width:348px" %)((( 80 -~1. User presses AffectButton to indicate pre-interaction emotion. 81 - 82 -2. Robot adjusts emotional tone accordingly. 83 - 84 -3. Interaction (e.g., conversation, storytelling) occurs. 85 - 86 -4. User presses AffectButton again to show post-interaction emotion. 87 - 88 -5. System compares pre/post feedback for adaptability scoring. 89 - 90 -6. Emotional response parameters updated for future sessions. 91 -))) 92 -|(% style="width:180px" %)((( 93 -CL3: The emotions will be more positive with the usage of AI-voice. 94 - 95 - 96 - 97 -)))|(% style="width:289px" %)((( 98 -• Use AI-generated voice to convey a wide range of emotional tones. 99 - 100 -• Support natural, adaptive dialogue for improved user comfort. 101 -)))|(% style="width:247px" %)((( 102 -• More human-like, emotionally resonant interaction. 103 - 104 -• Improved clarity and engagement for auditory learners or visually impaired users. 105 - 106 -• Boosts trust and connection between PwD and robot. 107 -)))|(% style="width:348px" %)((( 108 -~1. Robot initiates speech using AI voice with selected emotional tone (e.g., soothing). 109 - 110 -2. PwD responds verbally or non-verbally. 111 - 112 -3. AI voice adjusts in real time based on detected cues (e.g., tone, facial expression). 113 - 114 -4. Emotional tone enhances rapport and responsiveness during activity. 115 - 116 -5. Session ends with AI voice summarizing or giving emotional closure. 117 - 118 -6. Voice tone data logged for adaptation in future sessions. 119 -))) 120 - 121 - 26 +|(% style="width:135px" %)**Claims (title)**|(% style="width:245px" %)**Function**|(% style="width:238px" %)**Effect(s)**|(% style="width:201px" %)**Action Sequence Step(s)** 27 +|(% style="width:135px" %)CL1 Accessibility|(% style="width:245px" %)The elder can read, listen and see|(% style="width:238px" %)It can interact with the Robot|(% style="width:201px" %) 28 +|(% style="width:135px" %)CL2 ..|(% style="width:245px" %) |(% style="width:238px" %) |(% style="width:201px" %) 29 +|(% style="width:135px" %)CL3|(% style="width:245px" %) |(% style="width:238px" %) |(% style="width:201px" %)