Changes for page b. Use Case with Claims

Last modified by Tonny Chen on 2025/04/24 18:23

From version 9.1
edited by Tonny Chen
on 2025/04/07 17:04
Change comment: There is no comment for this version
To version 2.1
edited by Tonny Chen
on 2025/03/18 10:17
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -1,121 +1,29 @@
1 -(% style="background-color:#ffffff" %)
2 -|(% style="width:166px" %)**Objective**|(% style="width:653px" %)(((
3 -Helping PwD reinforce their long-term memory using reminiscence games.
4 -)))
1 +{{html}}
2 +<label for="status">Status:</label>
3 + <select name="status" id="status">
4 + <option value="Not Started">Not Started</option>
5 + <option value="In Progress">In Progress</option>
6 + <option value="Under Review">Under Review</option>
7 + <option value="In Evaluation">In Evaluation</option>
8 + <option value="Finalized">Finalized</option>
9 + </select>
10 +{{/html}}
11 +
12 +
13 +
14 +|(% style="width:166px" %)**Objective**|(% style="width:653px" %)
5 5  |(% style="width:166px" %)**TDP**|(% style="width:653px" %)
6 6  |(% style="width:166px" %)**IDP**|(% style="width:653px" %)
7 -|(% style="width:166px" %)**Actors**|(% style="width:653px" %)Family members, Robot and PwD.
8 -|(% style="width:166px" %)**Pre-Condition**|(% style="width:653px" %)(((
9 -* The family members have distinctive happy memories with the PwD to share.
10 -* The family members can speak and is willing to let the AI model to train their voice.
11 -* The PwD can see, listen, and is not disabled in motor ability to interact with the robot.
12 -* In early stage of dementia, PwD is willing to share memories.
13 -* All actors are willing to share their data with the AI models.
14 -)))
15 -|(% style="width:166px" %)**Post-Condition**|(% style="width:653px" %)(((
16 -* The PwD has reinforced its happy long-term memories.
17 -* The PwD has a better memory of its family members.
18 -* The Robot has learned more about the interaction with the PwD, which will be used to finetune its input and output.
19 -)))
17 +|(% style="width:166px" %)**Actors**|(% style="width:653px" %)
18 +|(% style="width:166px" %)**Pre-Condition**|(% style="width:653px" %)
19 +|(% style="width:166px" %)**Post-Condition**|(% style="width:653px" %)
20 20  |(% style="width:166px" %)**Action Sequence**|(% style="width:653px" %)(((
21 -~1. The Robot stands in its base
21 +~1. ...
22 22  
23 -2. The Robot drives to the PwD during a time where the PwD has no activities and is just chilling. Watching TV etc.
24 -
25 -2. The Robot activates the interaction sequence in 2d Interaction Design Pattern.
26 -
27 -3. The Robot drives away and rests in its base position.
23 +2. ...
28 28  )))
29 29  
30 -|(% style="width:180px" %)**Claims (title)**|(% style="width:289px" %)**Function**|(% style="width:247px" %)**Effect(s)**|(% style="width:348px" %)**Action Sequence Step(s)**
31 -|(% style="width:180px" %)(((
32 -CL1: PwD will engage more with the usage of emotion adaptability
33 -
34 -//It can have any emotion, is purely focused on the quantity. //
35 -)))|(% style="width:289px" %)(((
36 -• Enable emotional communication for Persons with Dementia (PwD) through multimodal interaction (read, listen, see).
37 -
38 -• Support quantity-based emotional expressions via robot interaction.
39 -
40 -• Act as a responsive interface for emotional feedback.
41 -)))|(% style="width:247px" %)(((
42 -• Increased emotional engagement for PwD.
43 -
44 -• Improved attention and participation in interaction due to adaptable emotions.
45 -
46 -• Enhanced communication through visual, auditory, and textual feedback.
47 -
48 -
49 -)))|(% style="width:348px" %)(((
50 -~1. Robot detects presence of PwD.
51 -
52 -2. Robot initiates interaction using adaptive emotional tone (e.g., happy, calm).
53 -
54 -3. PwD engages through reading, listening, or observing the emotion.
55 -
56 -4. PwD responds through verbal, physical, or emotional cues.
57 -
58 -5. Robot adjusts emotion in real-time to maintain engagement.
59 -
60 -6. Interaction logs engagement level based on frequency/quantity of response.
61 -)))
62 -|(% style="width:180px" %)(((
63 -CL2: The emotions will be enhanced with the usage of emotion adaptability.
64 -
65 -//Time does not matter, only the interaction before and interaction after with the AffectButton//
66 -)))|(% style="width:289px" %)(((
67 -• Allow PwD or caregiver to use AffectButton to register emotional feedback.
68 -
69 -• Use emotion adaptability to enhance pre- and post-interaction emotion quality.
70 -
71 -
72 -
73 -)))|(% style="width:247px" %)(((
74 -• Clearer emotional input from user before and after interaction.
75 -
76 -• System adapts based on emotional shift, improving tailored response.
77 -
78 -• Emotional states become trackable for care improvement over time.
79 -)))|(% style="width:348px" %)(((
80 -~1. User presses AffectButton to indicate pre-interaction emotion.
81 -
82 -2. Robot adjusts emotional tone accordingly.
83 -
84 -3. Interaction (e.g., conversation, storytelling) occurs.
85 -
86 -4. User presses AffectButton again to show post-interaction emotion.
87 -
88 -5. System compares pre/post feedback for adaptability scoring.
89 -
90 -6. Emotional response parameters updated for future sessions.
91 -)))
92 -|(% style="width:180px" %)(((
93 -CL3: The emotions will be more positive with the usage of AI-voice.
94 -
95 -
96 -
97 -)))|(% style="width:289px" %)(((
98 -• Use AI-generated voice to convey a wide range of emotional tones.
99 -
100 -• Support natural, adaptive dialogue for improved user comfort.
101 -)))|(% style="width:247px" %)(((
102 -• More human-like, emotionally resonant interaction.
103 -
104 -• Improved clarity and engagement for auditory learners or visually impaired users.
105 -
106 -• Boosts trust and connection between PwD and robot.
107 -)))|(% style="width:348px" %)(((
108 -~1. Robot initiates speech using AI voice with selected emotional tone (e.g., soothing).
109 -
110 -2. PwD responds verbally or non-verbally.
111 -
112 -3. AI voice adjusts in real time based on detected cues (e.g., tone, facial expression).
113 -
114 -4. Emotional tone enhances rapport and responsiveness during activity.
115 -
116 -5. Session ends with AI voice summarizing or giving emotional closure.
117 -
118 -6. Voice tone data logged for adaptation in future sessions.
119 -)))
120 -
121 -
26 +|(% style="width:135px" %)**Claims (title)**|(% style="width:245px" %)**Function**|(% style="width:238px" %)**Effect(s)**|(% style="width:201px" %)**Action Sequence Step(s)**
27 +|(% style="width:135px" %)CL1 Accessibility|(% style="width:245px" %)The elder can read, listen and see|(% style="width:238px" %)It can interact with the Robot|(% style="width:201px" %)
28 +|(% style="width:135px" %)CL2 ..|(% style="width:245px" %) |(% style="width:238px" %) |(% style="width:201px" %)
29 +|(% style="width:135px" %)CL3|(% style="width:245px" %) |(% style="width:238px" %) |(% style="width:201px" %)