Changes for page b. Use Case with Claims
Last modified by Tonny Chen on 2025/04/24 18:23
From version 15.1
edited by Tonny Chen
on 2025/04/24 18:23
on 2025/04/24 18:23
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Summary
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... ... @@ -1,10 +1,6 @@ 1 1 (% style="background-color:#ffffff" %) 2 2 |(% style="width:166px" %)**Objective**|(% style="width:653px" %)((( 3 3 Helping PwD reinforce their long-term memory using reminiscence games. 4 - 5 -Remember their relatives voice with AI-voice learning. 6 - 7 -Increasing positive emotions through Face Recognition 8 8 ))) 9 9 |(% style="width:166px" %)**TDP**|(% style="width:653px" %) 10 10 |(% style="width:166px" %)**IDP**|(% style="width:653px" %) ... ... @@ -22,27 +22,27 @@ 22 22 * The Robot has learned more about the interaction with the PwD, which will be used to finetune its input and output. 23 23 ))) 24 24 |(% style="width:166px" %)**Action Sequence**|(% style="width:653px" %)((( 25 -1. The Robot needs input from the PwD relatives about their past and their voice too. 26 -1. The Robot stands in its base 27 -1. The Robot drives to the PwD during a time where the PwD has no activities and is just chilling. Watching TV etc. 28 -1. The Robot starts with the interaction with the PwD 29 -1. The Robot starts the timer on how long the session is going. 30 -1. The Robot notes the starting emotion. 31 -1. Robot initiates interaction using adaptive emotional tone (e.g., happy, calm) using the voice of the relatives. 32 -1. PwD responds through verbal, physical, or emotional cues. 33 -1. Robot adjusts emotion in real-time to maintain engagement. 34 -1. Interaction logs engagement level based on frequency/quantity of response. 35 -1. When the PwD, is not interested the robot drives back to its base. 21 +~1. The Robot stands in its base 22 + 23 +2. The Robot drives to the PwD during a time where the PwD has no activities and is just chilling. Watching TV etc. 24 + 25 +3. The Robot activates the interaction sequence in 2d Interaction Design Pattern. 26 + 27 +4. The Robot drives away and rests in its base position. 36 36 ))) 37 37 38 -|(% style="width:180px" %)**Claims (title)**|(% style="width:2 06px" %)**Function**|(% style="width:338px" %)**Effect(s)**|(% style="width:348px" %)**Action Sequence Step(s)**30 +|(% style="width:180px" %)**Claims (title)**|(% style="width:289px" %)**Function**|(% style="width:247px" %)**Effect(s)**|(% style="width:348px" %)**Action Sequence Step(s)** 39 39 |(% style="width:180px" %)((( 40 40 CL1: PwD will engage more with the usage of emotion adaptability 41 41 42 - 43 -)))|(% style="width:206px" %)((( 44 -The robot tracks the time of how long 45 -)))|(% style="width:338px" %)((( 34 +//It can have any emotion, is purely focused on the quantity. // 35 +)))|(% style="width:289px" %)((( 36 +• Enable emotional communication for Persons with Dementia (PwD) through multimodal interaction (read, listen, see). 37 + 38 +• Support quantity-based emotional expressions via robot interaction. 39 + 40 +• Act as a responsive interface for emotional feedback. 41 +)))|(% style="width:247px" %)((( 46 46 • Increased emotional engagement for PwD. 47 47 48 48 • Improved attention and participation in interaction due to adaptable emotions. ... ... @@ -51,13 +51,30 @@ 51 51 52 52 53 53 )))|(% style="width:348px" %)((( 54 -5 50 +~1. Robot detects presence of PwD. 51 + 52 +2. Robot initiates interaction using adaptive emotional tone (e.g., happy, calm). 53 + 54 +3. PwD engages through reading, listening, or observing the emotion. 55 + 56 +4. PwD responds through verbal, physical, or emotional cues. 57 + 58 +5. Robot adjusts emotion in real-time to maintain engagement. 59 + 60 +6. Interaction logs engagement level based on frequency/quantity of response. 55 55 ))) 56 56 |(% style="width:180px" %)((( 57 57 CL2: The emotions will be more positive with the usage of emotion adaptability. 58 -)))|(% style="width:206px" %)((( 59 -The robot tracks the emotional state of the PwD, before starting the reminiscence therapy vs after reminiscence therapy 60 -)))|(% style="width:338px" %)((( 64 + 65 +//Time does not matter, only the interaction before and interaction after with the AffectButton// 66 +)))|(% style="width:289px" %)((( 67 +• Allow PwD or caregiver to use AffectButton to register emotional feedback. 68 + 69 +• Use emotion adaptability to enhance pre- and post-interaction emotion quality. 70 + 71 + 72 + 73 +)))|(% style="width:247px" %)((( 61 61 • Clearer emotional input from user before and after interaction. 62 62 63 63 • System adapts based on emotional shift, improving tailored response. ... ... @@ -64,7 +64,17 @@ 64 64 65 65 • Emotional states become trackable for care improvement over time. 66 66 )))|(% style="width:348px" %)((( 67 -6, 7, 8, 9, 10 80 +~1. User presses AffectButton to indicate pre-interaction emotion. 81 + 82 +2. Robot adjusts emotional tone accordingly. 83 + 84 +3. Interaction (e.g., conversation, storytelling) occurs. 85 + 86 +4. User presses AffectButton again to show post-interaction emotion. 87 + 88 +5. System compares pre/post feedback for adaptability scoring. 89 + 90 +6. Emotional response parameters updated for future sessions. 68 68 ))) 69 69 |(% style="width:180px" %)((( 70 70 CL3: The emotions will be more positive with the usage of AI-voice of relatives. ... ... @@ -71,9 +71,11 @@ 71 71 72 72 73 73 74 -)))|(% style="width:206px" %)((( 75 -The robot needs to learn about the relatives voice first and then can use it as output. 76 -)))|(% style="width:338px" %)((( 97 +)))|(% style="width:289px" %)((( 98 +• Use AI-generated voice to convey a wide range of emotional tones. 99 + 100 +• Support natural, adaptive dialogue for improved user comfort. 101 +)))|(% style="width:247px" %)((( 77 77 • More human-like, emotionally resonant interaction. 78 78 79 79 • Improved clarity and engagement for auditory learners or visually impaired users. ... ... @@ -80,7 +80,17 @@ 80 80 81 81 • Boosts trust and connection between PwD and robot. 82 82 )))|(% style="width:348px" %)((( 83 -1 108 +~1. Robot initiates speech using AI voice from family members with selected emotional tone (e.g., soothing). 109 + 110 +2. PwD responds verbally or non-verbally. 111 + 112 +3. AI voice adjusts in real time based on detected cues (e.g., tone, facial expression). 113 + 114 +4. Emotional tone enhances rapport and responsiveness during activity. 115 + 116 +5. Session ends with AI voice summarizing or giving emotional closure. 117 + 118 +6. Voice tone data logged for adaptation in future sessions. 84 84 ))) 85 85 86 86