Changes for page b. Use Case with Claims
Last modified by Tonny Chen on 2025/04/24 18:23
From version 14.1
edited by Tonny Chen
on 2025/04/24 18:22
on 2025/04/24 18:22
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To version 2.1
edited by Tonny Chen
on 2025/03/18 10:17
on 2025/03/18 10:17
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... ... @@ -1,86 +1,29 @@ 1 -(% style="background-color:#ffffff" %) 2 -|(% style="width:166px" %)**Objective**|(% style="width:653px" %)((( 3 -Helping PwD reinforce their long-term memory using reminiscence games. 1 +{{html}} 2 +<label for="status">Status:</label> 3 + <select name="status" id="status"> 4 + <option value="Not Started">Not Started</option> 5 + <option value="In Progress">In Progress</option> 6 + <option value="Under Review">Under Review</option> 7 + <option value="In Evaluation">In Evaluation</option> 8 + <option value="Finalized">Finalized</option> 9 + </select> 10 +{{/html}} 4 4 5 -Remember their relatives voice with AI-voice learning. 6 6 7 - Increasing positive emotions through Face Recognition8 -)) )13 + 14 +|(% style="width:166px" %)**Objective**|(% style="width:653px" %) 9 9 |(% style="width:166px" %)**TDP**|(% style="width:653px" %) 10 10 |(% style="width:166px" %)**IDP**|(% style="width:653px" %) 11 -|(% style="width:166px" %)**Actors**|(% style="width:653px" %)Family members, Robot and PwD. 12 -|(% style="width:166px" %)**Pre-Condition**|(% style="width:653px" %)((( 13 -* The family members have distinctive happy memories with the PwD to share. 14 -* The family members can speak and is willing to let the AI model to train their voice. 15 -* The PwD can see, listen, and is not disabled in motor ability to interact with the robot. 16 -* In early stage of dementia, PwD is willing to share memories. 17 -* All actors are willing to share their data with the AI models. 18 -))) 19 -|(% style="width:166px" %)**Post-Condition**|(% style="width:653px" %)((( 20 -* The PwD has reinforced its happy long-term memories. 21 -* The PwD has a better memory of its family members. 22 -* The Robot has learned more about the interaction with the PwD, which will be used to finetune its input and output. 23 -))) 17 +|(% style="width:166px" %)**Actors**|(% style="width:653px" %) 18 +|(% style="width:166px" %)**Pre-Condition**|(% style="width:653px" %) 19 +|(% style="width:166px" %)**Post-Condition**|(% style="width:653px" %) 24 24 |(% style="width:166px" %)**Action Sequence**|(% style="width:653px" %)((( 25 -1. The Robot needs input from the PwD relatives about their past and their voice too. 26 -1. The Robot stands in its base 27 -1. The Robot drives to the PwD during a time where the PwD has no activities and is just chilling. Watching TV etc. 28 -1. The Robot starts with the interaction with the PwD 29 -1. The Robot starts the timer on how long the session is going. 30 -1. The Robot notes the starting emotion. 31 -1. Robot initiates interaction using adaptive emotional tone (e.g., happy, calm) using the voice of the relatives. 32 -1. PwD responds through verbal, physical, or emotional cues. 33 -1. Robot adjusts emotion in real-time to maintain engagement. 34 -1. Interaction logs engagement level based on frequency/quantity of response. 35 -1. When the PwD, is not interested the robot drives back to its base. 36 -))) 21 +~1. ... 37 37 38 -|(% style="width:180px" %)**Claims (title)**|(% style="width:206px" %)**Function**|(% style="width:338px" %)**Effect(s)**|(% style="width:348px" %)**Action Sequence Step(s)** 39 -|(% style="width:180px" %)((( 40 -CL1: PwD will engage more with the usage of emotion adaptability 41 - 42 - 43 -)))|(% style="width:206px" %)((( 44 -The robot tracks the time of how long 45 -)))|(% style="width:338px" %)((( 46 -• Increased emotional engagement for PwD. 47 - 48 -• Improved attention and participation in interaction due to adaptable emotions. 49 - 50 -• Enhanced communication through visual, auditory, and textual feedback. 51 - 52 - 53 -)))|(% style="width:348px" %)((( 54 -3 23 +2. ... 55 55 ))) 56 -|(% style="width:180px" %)((( 57 -CL2: The emotions will be more positive with the usage of emotion adaptability. 58 -)))|(% style="width:206px" %)((( 59 -The robot tracks the emotional state of the PwD, before starting the reminiscence therapy vs after reminiscence therapy 60 -)))|(% style="width:338px" %)((( 61 -• Clearer emotional input from user before and after interaction. 62 62 63 -• System adapts based on emotional shift, improving tailored response. 64 - 65 -• Emotional states become trackable for care improvement over time. 66 -)))|(% style="width:348px" %)((( 67 -4, 5, 6, 7, 8 68 -))) 69 -|(% style="width:180px" %)((( 70 -CL3: The emotions will be more positive with the usage of AI-voice of relatives. 71 - 72 - 73 - 74 -)))|(% style="width:206px" %)((( 75 -The robot needs to learn about the relatives voice first and then can use it as output. 76 -)))|(% style="width:338px" %)((( 77 -• More human-like, emotionally resonant interaction. 78 - 79 -• Improved clarity and engagement for auditory learners or visually impaired users. 80 - 81 -• Boosts trust and connection between PwD and robot. 82 -)))|(% style="width:348px" %)((( 83 -1 84 -))) 85 - 86 - 26 +|(% style="width:135px" %)**Claims (title)**|(% style="width:245px" %)**Function**|(% style="width:238px" %)**Effect(s)**|(% style="width:201px" %)**Action Sequence Step(s)** 27 +|(% style="width:135px" %)CL1 Accessibility|(% style="width:245px" %)The elder can read, listen and see|(% style="width:238px" %)It can interact with the Robot|(% style="width:201px" %) 28 +|(% style="width:135px" %)CL2 ..|(% style="width:245px" %) |(% style="width:238px" %) |(% style="width:201px" %) 29 +|(% style="width:135px" %)CL3|(% style="width:245px" %) |(% style="width:238px" %) |(% style="width:201px" %)
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... ... @@ -1,1 +1,0 @@ 1 -xwiki:XWiki.MarkNeerincx - Comment
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... ... @@ -1,1 +1,0 @@ 1 -The idea is that the first "main table" includes the action sequence (and possible one or more alternative sequences). The table below shows the underlying claims of the use, referring to the relevant steps of the action sequence. Now, the overall structure is not clear. - Date
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... ... @@ -1,1 +1,0 @@ 1 -2025-04-21 16:24:05.368