Changes for page b. Use Case with Claims

Last modified by Tonny Chen on 2025/04/24 18:23

From version 13.2
edited by Mark Neerincx
on 2025/04/21 16:24
Change comment: Added comment
To version 14.1
edited by Tonny Chen
on 2025/04/24 18:22
Change comment: There is no comment for this version

Summary

Details

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Author
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1 -xwiki:XWiki.MarkNeerincx
1 +xwiki:XWiki.tjwchen
Content
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1 1  (% style="background-color:#ffffff" %)
2 2  |(% style="width:166px" %)**Objective**|(% style="width:653px" %)(((
3 3  Helping PwD reinforce their long-term memory using reminiscence games.
4 +
5 +Remember their relatives voice with AI-voice learning.
6 +
7 +Increasing positive emotions through Face Recognition
4 4  )))
5 5  |(% style="width:166px" %)**TDP**|(% style="width:653px" %)
6 6  |(% style="width:166px" %)**IDP**|(% style="width:653px" %)
... ... @@ -18,27 +18,27 @@
18 18  * The Robot has learned more about the interaction with the PwD, which will be used to finetune its input and output.
19 19  )))
20 20  |(% style="width:166px" %)**Action Sequence**|(% style="width:653px" %)(((
21 -~1. The Robot stands in its base
22 -
23 -2. The Robot drives to the PwD during a time where the PwD has no activities and is just chilling. Watching TV etc.
24 -
25 -3. The Robot activates the interaction sequence in 2d Interaction Design Pattern.
26 -
27 -4. The Robot drives away and rests in its base position.
25 +1. The Robot needs input from the PwD relatives about their past and their voice too.
26 +1. The Robot stands in its base
27 +1. The Robot drives to the PwD during a time where the PwD has no activities and is just chilling. Watching TV etc.
28 +1. The Robot starts with the interaction with the PwD
29 +1. The Robot starts the timer on how long the session is going.
30 +1. The Robot notes the starting emotion.
31 +1. Robot initiates interaction using adaptive emotional tone (e.g., happy, calm) using the voice of the relatives.
32 +1. PwD responds through verbal, physical, or emotional cues.
33 +1. Robot adjusts emotion in real-time to maintain engagement.
34 +1. Interaction logs engagement level based on frequency/quantity of response.
35 +1. When the PwD, is not interested the robot drives back to its base.
28 28  )))
29 29  
30 -|(% style="width:180px" %)**Claims (title)**|(% style="width:289px" %)**Function**|(% style="width:247px" %)**Effect(s)**|(% style="width:348px" %)**Action Sequence Step(s)**
38 +|(% style="width:180px" %)**Claims (title)**|(% style="width:206px" %)**Function**|(% style="width:338px" %)**Effect(s)**|(% style="width:348px" %)**Action Sequence Step(s)**
31 31  |(% style="width:180px" %)(((
32 32  CL1: PwD will engage more with the usage of emotion adaptability
33 33  
34 -//It can have any emotion, is purely focused on the quantity. //
35 -)))|(% style="width:289px" %)(((
36 -• Enable emotional communication for Persons with Dementia (PwD) through multimodal interaction (read, listen, see).
37 -
38 -• Support quantity-based emotional expressions via robot interaction.
39 -
40 -• Act as a responsive interface for emotional feedback.
41 -)))|(% style="width:247px" %)(((
42 +
43 +)))|(% style="width:206px" %)(((
44 +The robot tracks the time of how long
45 +)))|(% style="width:338px" %)(((
42 42  • Increased emotional engagement for PwD.
43 43  
44 44  • Improved attention and participation in interaction due to adaptable emotions.
... ... @@ -47,30 +47,13 @@
47 47  
48 48  
49 49  )))|(% style="width:348px" %)(((
50 -~1. Robot detects presence of PwD.
51 -
52 -2. Robot initiates interaction using adaptive emotional tone (e.g., happy, calm).
53 -
54 -3. PwD engages through reading, listening, or observing the emotion.
55 -
56 -4. PwD responds through verbal, physical, or emotional cues.
57 -
58 -5. Robot adjusts emotion in real-time to maintain engagement.
59 -
60 -6. Interaction logs engagement level based on frequency/quantity of response.
54 +3
61 61  )))
62 62  |(% style="width:180px" %)(((
63 63  CL2: The emotions will be more positive with the usage of emotion adaptability.
64 -
65 -//Time does not matter, only the interaction before and interaction after with the AffectButton//
66 -)))|(% style="width:289px" %)(((
67 -• Allow PwD or caregiver to use AffectButton to register emotional feedback.
68 -
69 -• Use emotion adaptability to enhance pre- and post-interaction emotion quality.
70 -
71 -
72 -
73 -)))|(% style="width:247px" %)(((
58 +)))|(% style="width:206px" %)(((
59 +The robot tracks the emotional state of the PwD, before starting the reminiscence therapy vs after reminiscence therapy
60 +)))|(% style="width:338px" %)(((
74 74  • Clearer emotional input from user before and after interaction.
75 75  
76 76  • System adapts based on emotional shift, improving tailored response.
... ... @@ -77,17 +77,7 @@
77 77  
78 78  • Emotional states become trackable for care improvement over time.
79 79  )))|(% style="width:348px" %)(((
80 -~1. User presses AffectButton to indicate pre-interaction emotion.
81 -
82 -2. Robot adjusts emotional tone accordingly.
83 -
84 -3. Interaction (e.g., conversation, storytelling) occurs.
85 -
86 -4. User presses AffectButton again to show post-interaction emotion.
87 -
88 -5. System compares pre/post feedback for adaptability scoring.
89 -
90 -6. Emotional response parameters updated for future sessions.
67 +4, 5, 6, 7, 8
91 91  )))
92 92  |(% style="width:180px" %)(((
93 93  CL3: The emotions will be more positive with the usage of AI-voice of relatives.
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94 94  
95 95  
96 96  
97 -)))|(% style="width:289px" %)(((
98 -• Use AI-generated voice to convey a wide range of emotional tones.
99 -
100 -• Support natural, adaptive dialogue for improved user comfort.
101 -)))|(% style="width:247px" %)(((
74 +)))|(% style="width:206px" %)(((
75 +The robot needs to learn about the relatives voice first and then can use it as output.
76 +)))|(% style="width:338px" %)(((
102 102  • More human-like, emotionally resonant interaction.
103 103  
104 104  • Improved clarity and engagement for auditory learners or visually impaired users.
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105 105  
106 106  • Boosts trust and connection between PwD and robot.
107 107  )))|(% style="width:348px" %)(((
108 -~1. Robot initiates speech using AI voice from family members with selected emotional tone (e.g., soothing).
109 -
110 -2. PwD responds verbally or non-verbally.
111 -
112 -3. AI voice adjusts in real time based on detected cues (e.g., tone, facial expression).
113 -
114 -4. Emotional tone enhances rapport and responsiveness during activity.
115 -
116 -5. Session ends with AI voice summarizing or giving emotional closure.
117 -
118 -6. Voice tone data logged for adaptation in future sessions.
83 +1
119 119  )))
120 120  
121 121