Changes for page 2. Socio-Cognitive Engineering
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... ... @@ -1,76 +14,69 @@ 1 -The issue at hand, as discussed in previous chapters, requires a combination of human and robot solutions. To design and develop such a solution we can use the Socio-Cognitive Engineering (SCE) method. SCE provides a clear structure, consisting of a foundation, specification, and evaluation. It allows us to take into account stakeholders and their values, through methods such as user stories and value stories. The incremental and iterative process taken in the SCE method combines human factors and related technology to form re-usable solutions. 2 - 3 -Generally, technology does not work in isolation (1). In the context of our problem, the robot's environment, knowledge, and goals are intertwined with that of the human. SCE allows us to combine the human and technological aspects or our problem. 4 - 5 - 6 -what is it -> see description 7 - 8 -why do we need it -> because robots are not in isolation 9 - 10 -(1) Source: Week 3.1a slide 27. This Hybrid intelligence is situated (source slide 28) 11 - 12 -**Questions to answer here:** 13 - 14 14 * Why do we use Socio-Cognitive Engineering? What are its aspect/perks and why is that applicable in our case? 15 -* "How can the technology be designed such that the human is able to work with the technology?" - xwiki 16 16 17 - **Short answer:**3 +"How can the technology be designed such that the human is able to work with the technology?" - xwiki 18 18 19 - We need an agent that takes care of some of the needs of Pwds. We cannot see these people outside of their environment and have to integrate that into our solution. so we need sce.5 +**SCE** 20 20 21 21 AI does not work in isolation. We have to integrate technology into human's work and living environment. Source: Week 3.1a slide 27. This Hybrid intelligence is situated (source slide 28). It's a combination of the agent, the human, and their environment, each of which practice self-regulation. 22 22 23 -"Identifying the underlying motivation for an individual with dementia to engage in different activities is important for matching a person with activities that will be satisfying." (Han, A., Radel, J., McDowd, J. M., & Sabata, D. (2016). Perspectives of people with dementia about meaningful activities: a synthesis. American Journal of Alzheimer's Disease & Other Dementias, 31(2), 115-123) So we need SCE to identify these motivations and stuff. 9 +HYBRID INTELLIGENCE GROWS BY... 10 +Integrating technology into the situated practice via co-design by joint task performance and co-learning: 24 24 12 +* Common situated objectives 13 +* Value-sensitive agreements 14 +* Shared knowledge base & experiences 15 +* Mutual uptake & learning by explanation & feedback 25 25 26 - **More explanation:**17 +and is grounded by 27 27 28 -//SCE// 19 +* Ontologies of the partnership 20 +* Collaboration patterns 21 +* Value models 29 29 23 + 30 30 * It provides a structure to work in (see the foundation, specification, evaluation image). 31 31 * It considers multiple stakeholders and their values. 32 32 * It uses user stories and value stories. 33 -* It is incremental and iterative. (**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68.)27 +* It is incremental and iterative. 34 34 * It uses ontologies and design patterns. 35 -* It uses personas and problem scenarios, and scenario-based design. 36 36 * It uses use cases, functions, effects, and claims in the specification 37 -* It is: (source Week 3.2b - SCEmodule2b_ScenarioBasedDesign2024 slide 4) 38 -** Iterative incremental process 39 -*** Quick start 40 -*** Focused refinement of core functions and design rationale 41 -*** Coherent specification 42 -** Theory and empirical driven 43 -** Combined operational (domain), human factors and technology perspective 44 -** Stakeholder involvement in design and test activities 45 -** Producing re-usable design specifications and implementations 46 46 47 -//HYBRID INTELLIGENCE GROWS BY...// 48 48 49 -* Integrating technology into the situated practice via co-design by joint task performance and co-learning: 50 -** Common situated objectives 51 -** Value-sensitive agreements 52 -** Shared knowledge base & experiences 53 -** Mutual uptake & learning by explanation & feedback 54 -* and is grounded by 55 -** Ontologies of the partnership 56 -** Collaboration patterns 57 -** Value models 32 +We need an agent that takes care of some of the needs of Pwds. We cannot see these people outside of their environment and have to integrate that into our solution. so we need sce. 58 58 59 -//What is Human Centred design?// 60 60 61 -* Usability 62 -** extent to which a system, product or service can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use 63 -* Effectiveness 64 -** accuracy and completeness with which users achieve specified goals 65 -* Efficiency 66 -** resources expended in relation to the accuracy and completeness with which users achieve goals 67 -* Satisfaction 68 -** freedom from discomfort and positive attitudes towards the use of the product 69 -* Context of use 70 -** users, tasks, equipment (hardware, software and materials), and the physical and social environments in which a product is used 71 -* User experience 72 -** person's perceptions and responses resulting from the use and/or anticipated use of a product, system or service 73 -* Stakeholder 74 -** individual or organization having a right, share, claim or interest in a system or in its possession of characteristics that meet their needs and expectations 75 75 76 - 36 +What is Human Centred design? 37 + 38 +**Usability** 39 +extent to which a system, product or service can 40 +be used by specified users to achieve specified 41 +goals with effectiveness, efficiency and 42 +satisfaction in a specified context of use 43 +**Effectiveness** 44 +accuracy and completeness with which users 45 +achieve specified goals 46 +**Efficiency** 47 +resources expended in relation to the accuracy 48 +and completeness with which users achieve 49 +goals 50 +**Satisfaction** 51 +freedom from discomfort and positive attitudes 52 +towards the use of the product 53 +**Context of use** 54 +users, tasks, equipment (hardware, software and 55 +materials), and the physical and social 56 +environments in which a product is used 57 +**User experience** 58 +person's perceptions and responses resulting from 59 +the use and/or anticipated use of a product, system 60 +or service 61 +**Stakeholder** 62 +individual or organization having a right, share, 63 +claim or interest in a system or in its possession of 64 +characteristics that meet their needs and 65 +expectations 66 + 67 + 68 + 69 +**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68.