Last modified by Rixt Hellinga on 2024/04/08 18:40

From version 6.2
edited by Rixt Hellinga
on 2024/02/29 16:01
Change comment: There is no comment for this version
To version 4.7
edited by Rixt Hellinga
on 2024/02/29 09:01
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -1,34 +10,17 @@
1 -The issue at hand, as discussed in previous chapters, requires a combination of human and robot solutions. To design and develop such a solution we can use the Socio-Cognitive Engineering (SCE) method. SCE provides a clear structure, consisting of a foundation, specification, and evaluation. It allows us to take into account stakeholders and their values, through methods such as user stories and value stories. The incremental and iterative process taken in the SCE method combines human factors and related technology to form re-usable solutions.
2 -
3 -what is it -> see description
4 -
5 -why do we need it -> because robots are not in isolation
6 -
7 -
8 -**Questions to answer here:**
9 -
10 10  * Why do we use Socio-Cognitive Engineering? What are its aspect/perks and why is that applicable in our case?
11 -* "How can the technology be designed such that the human is able to work with the technology?" - xwiki
12 12  
13 -**Short answer:**
3 +"How can the technology be designed such that the human is able to work with the technology?" - xwiki
14 14  
15 -We need an agent that takes care of some of the needs of Pwds. We cannot see these people outside of their environment and have to integrate that into our solution. so we need sce.
5 +**SCE**
16 16  
17 17  AI does not work in isolation. We have to integrate technology into human's work and living environment. Source: Week 3.1a slide 27. This Hybrid intelligence is situated (source slide 28). It's a combination of the agent, the human, and their environment, each of which practice self-regulation.
18 18  
19 -"Identifying the underlying motivation for an individual with dementia to engage in different activities is important for matching a person with activities that will be satisfying." (Han, A., Radel, J., McDowd, J. M., & Sabata, D. (2016). Perspectives of people with dementia about meaningful activities: a synthesis. American Journal of Alzheimer's Disease & Other Dementias, 31(2), 115-123) So we need SCE to identify these motivations and stuff.
20 -
21 -
22 -**More explanation:**
23 -
24 -//SCE//
25 -
26 26  * It provides a structure to work in (see the foundation, specification, evaluation image).
27 27  * It considers multiple stakeholders and their values.
28 28  * It uses user stories and value stories.
29 -* It is incremental and iterative. (**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68.)
12 +* It is incremental and iterative.
30 30  * It uses ontologies and design patterns.
31 -* It uses personas and problem scenarios, and scenario-based design.
14 +* It uses personas and problem scenarios.
32 32  * It uses use cases, functions, effects, and claims in the specification
33 33  * It is: (source Week 3.2b - SCEmodule2b_ScenarioBasedDesign2024 slide 4)
34 34  ** Iterative incremental process
... ... @@ -40,33 +40,60 @@
40 40  ** Stakeholder involvement in design and test activities
41 41  ** Producing re-usable design specifications and implementations
42 42  
43 -//HYBRID INTELLIGENCE GROWS BY...//
26 +**HYBRID INTELLIGENCE GROWS BY...**
27 +Integrating technology into the situated practice via co-design by joint task performance and co-learning:
44 44  
45 -* Integrating technology into the situated practice via co-design by joint task performance and co-learning:
46 -** Common situated objectives
47 -** Value-sensitive agreements
48 -** Shared knowledge base & experiences
49 -** Mutual uptake & learning by explanation & feedback
50 -* and is grounded by
51 -** Ontologies of the partnership
52 -** Collaboration patterns
53 -** Value models
29 +* Common situated objectives
30 +* Value-sensitive agreements
31 +* Shared knowledge base & experiences
32 +* Mutual uptake & learning by explanation & feedback
54 54  
55 -//What is Human Centred design?//
34 +and is grounded by
56 56  
57 -* **Usability**
58 -** extent to which a system, product or service can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use
59 -* **Effectiveness**
60 -** accuracy and completeness with which users achieve specified goals
61 -* **Efficiency**
62 -** resources expended in relation to the accuracy and completeness with which users achieve goals
63 -* **Satisfaction**
64 -** freedom from discomfort and positive attitudes towards the use of the product
65 -* **Context of use**
66 -** users, tasks, equipment (hardware, software and materials), and the physical and social environments in which a product is used
67 -* **User experience**
68 -** person's perceptions and responses resulting from the use and/or anticipated use of a product, system or service
69 -* **Stakeholder**
70 -** individual or organization having a right, share, claim or interest in a system or in its possession of characteristics that meet their needs and expectations
36 +* Ontologies of the partnership
37 +* Collaboration patterns
38 +* Value models
71 71  
72 -
40 +
41 +We need an agent that takes care of some of the needs of Pwds. We cannot see these people outside of their environment and have to integrate that into our solution. so we need sce.
42 +
43 +
44 +"Identifying the underlying motivation for an individual with dementia to engage in different activities is important for matching a person with activities that will be satisfying.". So we need SCE to identify these motivations and stuff.
45 +
46 +Han, A., Radel, J., McDowd, J. M., & Sabata, D. (2016). Perspectives of people with dementia about meaningful activities: a synthesis. American Journal of Alzheimer's Disease & Other Dementias, 31(2), 115-123
47 +
48 +
49 +What is Human Centred design?
50 +
51 +**Usability**
52 +extent to which a system, product or service can
53 +be used by specified users to achieve specified
54 +goals with effectiveness, efficiency and
55 +satisfaction in a specified context of use
56 +**Effectiveness**
57 +accuracy and completeness with which users
58 +achieve specified goals
59 +**Efficiency**
60 +resources expended in relation to the accuracy
61 +and completeness with which users achieve
62 +goals
63 +**Satisfaction**
64 +freedom from discomfort and positive attitudes
65 +towards the use of the product
66 +**Context of use**
67 +users, tasks, equipment (hardware, software and
68 +materials), and the physical and social
69 +environments in which a product is used
70 +**User experience**
71 +person's perceptions and responses resulting from
72 +the use and/or anticipated use of a product, system
73 +or service
74 +**Stakeholder**
75 +individual or organization having a right, share,
76 +claim or interest in a system or in its possession of
77 +characteristics that meet their needs and
78 +expectations
79 +
80 +
81 +
82 +**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68.