Changes for page 2. Socio-Cognitive Engineering
Last modified by Rixt Hellinga on 2024/04/08 18:40
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edited by Rixt Hellinga
on 2024/02/29 15:41
on 2024/02/29 15:41
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To version 6.3
edited by Rixt Hellinga
on 2024/02/29 16:08
on 2024/02/29 16:08
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... ... @@ -1,9 +1,13 @@ 1 -The issue at hand, as discussed in previous chapters, requires a combination of human and robot solutions. To design and develop such a solution we can use the Socio-Cognitive Engineering (SCE) framework. SCE provides an iterative and incremental1 +The issue at hand, as discussed in previous chapters, requires a combination of human and robot solutions. To design and develop such a solution we can use the Socio-Cognitive Engineering (SCE) method. SCE provides a clear structure, consisting of a foundation, specification, and evaluation. It allows us to take into account stakeholders and their values, through methods such as user stories and value stories. The incremental and iterative process taken in the SCE method combines human factors and related technology to form re-usable solutions. 2 2 3 +Generally, technology does not work in isolation (1). In the context of our problem, the robot's environment, knowledge, and goals are intertwined with that of the human. SCE allows us to combine the human and technological aspects or our problem. 4 + 5 + 3 3 what is it -> see description 4 4 5 5 why do we need it -> because robots are not in isolation 6 6 10 +(1) Source: Week 3.1a slide 27. This Hybrid intelligence is situated (source slide 28) 7 7 8 8 **Questions to answer here:** 9 9 ... ... @@ -52,23 +52,21 @@ 52 52 ** Collaboration patterns 53 53 ** Value models 54 54 55 - 56 56 //What is Human Centred design?// 57 57 58 -* **Usability**61 +* Usability 59 59 ** extent to which a system, product or service can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use 60 -* **Effectiveness**63 +* Effectiveness 61 61 ** accuracy and completeness with which users achieve specified goals 62 -* **Efficiency**65 +* Efficiency 63 63 ** resources expended in relation to the accuracy and completeness with which users achieve goals 64 -* **Satisfaction**67 +* Satisfaction 65 65 ** freedom from discomfort and positive attitudes towards the use of the product 66 -* **Context of use**69 +* Context of use 67 67 ** users, tasks, equipment (hardware, software and materials), and the physical and social environments in which a product is used 68 -* **User experience**71 +* User experience 69 69 ** person's perceptions and responses resulting from the use and/or anticipated use of a product, system or service 70 -* **Stakeholder**73 +* Stakeholder 71 71 ** individual or organization having a right, share, claim or interest in a system or in its possession of characteristics that meet their needs and expectations 72 72 73 - 74 74