Changes for page 2. Socio-Cognitive Engineering
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edited by Rixt Hellinga
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... ... @@ -1,18 +1,36 @@ 1 +The issue at hand, as discussed in previous chapters, requires a combination of human and robot solutions. To design and develop such a solution we can use the Socio-Cognitive Engineering (SCE) method. SCE provides a clear structure, consisting of a foundation, specification, and evaluation. It allows us to take into account stakeholders and their values, through methods such as user stories and value stories. The incremental and iterative process taken in the SCE method combines human factors and related technology to form re-usable solutions. 2 + 3 +what is it -> see description 4 + 5 +why do we need it -> because robots are not in isolation 6 + 7 + 8 +**Questions to answer here:** 9 + 1 1 * Why do we use Socio-Cognitive Engineering? What are its aspect/perks and why is that applicable in our case? 11 +* "How can the technology be designed such that the human is able to work with the technology?" - xwiki 2 2 3 - "How can the technology be designed suchthatthe humanisable towork with thetechnology?" - xwiki13 +**Short answer:** 4 4 5 - **SCE**15 +We need an agent that takes care of some of the needs of Pwds. We cannot see these people outside of their environment and have to integrate that into our solution. so we need sce. 6 6 7 7 AI does not work in isolation. We have to integrate technology into human's work and living environment. Source: Week 3.1a slide 27. This Hybrid intelligence is situated (source slide 28). It's a combination of the agent, the human, and their environment, each of which practice self-regulation. 8 8 19 +"Identifying the underlying motivation for an individual with dementia to engage in different activities is important for matching a person with activities that will be satisfying." (Han, A., Radel, J., McDowd, J. M., & Sabata, D. (2016). Perspectives of people with dementia about meaningful activities: a synthesis. American Journal of Alzheimer's Disease & Other Dementias, 31(2), 115-123) So we need SCE to identify these motivations and stuff. 20 + 21 + 22 +**More explanation:** 23 + 24 +//SCE// 25 + 9 9 * It provides a structure to work in (see the foundation, specification, evaluation image). 10 10 * It considers multiple stakeholders and their values. 11 11 * It uses user stories and value stories. 12 -* It is incremental and iterative. 29 +* It is incremental and iterative. (**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68.) 13 13 * It uses ontologies and design patterns. 31 +* It uses personas and problem scenarios, and scenario-based design. 14 14 * It uses use cases, functions, effects, and claims in the specification 15 -* It is: 33 +* It is: (source Week 3.2b - SCEmodule2b_ScenarioBasedDesign2024 slide 4) 16 16 ** Iterative incremental process 17 17 *** Quick start 18 18 *** Focused refinement of core functions and design rationale ... ... @@ -22,60 +22,33 @@ 22 22 ** Stakeholder involvement in design and test activities 23 23 ** Producing re-usable design specifications and implementations 24 24 25 -**HYBRID INTELLIGENCE GROWS BY...** 26 -Integrating technology into the situated practice via co-design by joint task performance and co-learning: 43 +//HYBRID INTELLIGENCE GROWS BY...// 27 27 28 -* Common situated objectives 29 -* Value-sensitive agreements 30 -* Shared knowledge base & experiences 31 -* Mutual uptake & learning by explanation & feedback 45 +* Integrating technology into the situated practice via co-design by joint task performance and co-learning: 46 +** Common situated objectives 47 +** Value-sensitive agreements 48 +** Shared knowledge base & experiences 49 +** Mutual uptake & learning by explanation & feedback 50 +* and is grounded by 51 +** Ontologies of the partnership 52 +** Collaboration patterns 53 +** Value models 32 32 33 -a ndisgroundedby55 +//What is Human Centred design?// 34 34 35 -* Ontologies of the partnership 36 -* Collaboration patterns 37 -* Value models 57 +* **Usability** 58 +** extent to which a system, product or service can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use 59 +* **Effectiveness** 60 +** accuracy and completeness with which users achieve specified goals 61 +* **Efficiency** 62 +** resources expended in relation to the accuracy and completeness with which users achieve goals 63 +* **Satisfaction** 64 +** freedom from discomfort and positive attitudes towards the use of the product 65 +* **Context of use** 66 +** users, tasks, equipment (hardware, software and materials), and the physical and social environments in which a product is used 67 +* **User experience** 68 +** person's perceptions and responses resulting from the use and/or anticipated use of a product, system or service 69 +* **Stakeholder** 70 +** individual or organization having a right, share, claim or interest in a system or in its possession of characteristics that meet their needs and expectations 38 38 39 - 40 -We need an agent that takes care of some of the needs of Pwds. We cannot see these people outside of their environment and have to integrate that into our solution. so we need sce. 41 - 42 - 43 -"Identifying the underlying motivation for an individual with dementia to engage in different activities is important for matching a person with activities that will be satisfying.". So we need SCE to identify these motivations and stuff. 44 - 45 -Han, A., Radel, J., McDowd, J. M., & Sabata, D. (2016). Perspectives of people with dementia about meaningful activities: a synthesis. American Journal of Alzheimer's Disease & Other Dementias, 31(2), 115-123 46 - 47 - 48 -What is Human Centred design? 49 - 50 -**Usability** 51 -extent to which a system, product or service can 52 -be used by specified users to achieve specified 53 -goals with effectiveness, efficiency and 54 -satisfaction in a specified context of use 55 -**Effectiveness** 56 -accuracy and completeness with which users 57 -achieve specified goals 58 -**Efficiency** 59 -resources expended in relation to the accuracy 60 -and completeness with which users achieve 61 -goals 62 -**Satisfaction** 63 -freedom from discomfort and positive attitudes 64 -towards the use of the product 65 -**Context of use** 66 -users, tasks, equipment (hardware, software and 67 -materials), and the physical and social 68 -environments in which a product is used 69 -**User experience** 70 -person's perceptions and responses resulting from 71 -the use and/or anticipated use of a product, system 72 -or service 73 -**Stakeholder** 74 -individual or organization having a right, share, 75 -claim or interest in a system or in its possession of 76 -characteristics that meet their needs and 77 -expectations 78 - 79 - 80 - 81 -**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68. 72 +