Changes for page 2. Socio-Cognitive Engineering
Last modified by Rixt Hellinga on 2024/04/08 18:40
From version 3.5
edited by Rixt Hellinga
on 2024/02/29 08:39
on 2024/02/29 08:39
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To version 4.9
edited by Rixt Hellinga
on 2024/02/29 09:08
on 2024/02/29 09:08
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... ... @@ -1,47 +1,70 @@ 1 +**Questions to answer here:** 2 + 1 1 * Why do we use Socio-Cognitive Engineering? What are its aspect/perks and why is that applicable in our case? 4 +* "How can the technology be designed such that the human is able to work with the technology?" - xwiki 2 2 3 -**S CE**6 +**Short answer:** 4 4 8 +We need an agent that takes care of some of the needs of Pwds. We cannot see these people outside of their environment and have to integrate that into our solution. so we need sce. 9 + 5 5 AI does not work in isolation. We have to integrate technology into human's work and living environment. Source: Week 3.1a slide 27. This Hybrid intelligence is situated (source slide 28). It's a combination of the agent, the human, and their environment, each of which practice self-regulation. 6 6 7 -It providesastructuretoworkin(seethe foundation, specification,evaluationimage).Itconsiders multiple stakeholdersand theirvalues.12 +"Identifying the underlying motivation for an individual with dementia to engage in different activities is important for matching a person with activities that will be satisfying." (Han, A., Radel, J., McDowd, J. M., & Sabata, D. (2016). Perspectives of people with dementia about meaningful activities: a synthesis. American Journal of Alzheimer's Disease & Other Dementias, 31(2), 115-123) So we need SCE to identify these motivations and stuff. 8 8 9 9 10 - We need an agent that takes careof someof the needs of Pwds. We cannot see thesepeople outside of their environmentand havetointegrate that intoour solution. so we need sce.15 +**More explanation:** 11 11 17 +//SCE// 12 12 19 +* It provides a structure to work in (see the foundation, specification, evaluation image). 20 +* It considers multiple stakeholders and their values. 21 +* It uses user stories and value stories. 22 +* It is incremental and iterative. (**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68.) 23 +* It uses ontologies and design patterns. 24 +* It uses personas and problem scenarios, and scenario-based design. 25 +* It uses use cases, functions, effects, and claims in the specification 26 +* It is: (source Week 3.2b - SCEmodule2b_ScenarioBasedDesign2024 slide 4) 27 +** Iterative incremental process 28 +*** Quick start 29 +*** Focused refinement of core functions and design rationale 30 +*** Coherent specification 31 +** Theory and empirical driven 32 +** Combined operational (domain), human factors and technology perspective 33 +** Stakeholder involvement in design and test activities 34 +** Producing re-usable design specifications and implementations 13 13 14 -What is Human Centred design? 15 15 16 -**Usability** 17 -extent to which a system, product or service can 18 -be used by specified users to achieve specified 19 -goals with effectiveness, efficiency and 20 -satisfaction in a specified context of use 21 -**Effectiveness** 22 -accuracy and completeness with which users 23 -achieve specified goals 24 -**Efficiency** 25 -resources expended in relation to the accuracy 26 -and completeness with which users achieve 27 -goals 28 -**Satisfaction** 29 -freedom from discomfort and positive attitudes 30 -towards the use of the product 31 -**Context of use** 32 -users, tasks, equipment (hardware, software and 33 -materials), and the physical and social 34 -environments in which a product is used 35 -**User experience** 36 -person's perceptions and responses resulting from 37 -the use and/or anticipated use of a product, system 38 -or service 39 -**Stakeholder** 40 -individual or organization having a right, share, 41 -claim or interest in a system or in its possession of 42 -characteristics that meet their needs and 43 -expectations 37 +//HYBRID INTELLIGENCE GROWS BY...// 44 44 39 +* Integrating technology into the situated practice via co-design by joint task performance and co-learning: 40 +** Common situated objectives 41 +** Value-sensitive agreements 42 +** Shared knowledge base & experiences 43 +** Mutual uptake & learning by explanation & feedback 44 +* and is grounded by 45 +** Ontologies of the partnership 46 +** Collaboration patterns 47 +** Value models 45 45 46 46 47 -**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68. 50 + 51 +//What is Human Centred design?// 52 + 53 +* **Usability** 54 +** extent to which a system, product or service can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use 55 +* **Effectiveness** 56 +** accuracy and completeness with which users achieve specified goals 57 +* **Efficiency** 58 +** resources expended in relation to the accuracy and completeness with which users achieve goals 59 +* **Satisfaction** 60 +** freedom from discomfort and positive attitudes towards the use of the product 61 +* **Context of use** 62 +** users, tasks, equipment (hardware, software and materials), and the physical and social environments in which a product is used 63 +* **User experience** 64 +** person's perceptions and responses resulting from the use and/or anticipated use of a product, system or service 65 +* **Stakeholder** 66 +** individual or organization having a right, share, claim or interest in a system or in its possession of characteristics that meet their needs and expectations 67 + 68 + 69 + 70 +