Changes for page 2. Socio-Cognitive Engineering
Last modified by Rixt Hellinga on 2024/04/08 18:40
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edited by Rixt Hellinga
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To version 13.1
edited by Rixt Hellinga
on 2024/03/15 17:24
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... ... @@ -1,51 +1,69 @@ 1 - *Whydo we use Socio-Cognitive Engineering?Whatare its aspect/perks andwhyis that applicable in ourcase?1 +The issue at hand, as discussed in previous chapters, requires a combination of human and robot solutions. To design and develop such a solution we can use the Socio-Cognitive Engineering (SCE) method. SCE provides a clear structure, consisting of a foundation, specification, and evaluation. It allows us to take into account stakeholders and their values, and create claims through functions, effects, and use cases. The incremental and iterative process taken in the SCE method combines human factors and related technology to form re-usable solutions. 2 2 3 - **SCE**3 +Generally, technology does not work in isolation [1]. In the context of our problem, the robot's environment, knowledge, and goals are intertwined with that of the human. SCE allows us to combine the human and technological aspects or our problem. According to [2] it is important to map the underlying motivation of parties in order to understand which activities they would be drawn to. Each of the involved parties (the robot, the subject, the guardian) can be modeled through the SCE method. Through methods such as user stories and value stories we can create a well-rounded description of a stakeholder and their goals. The difference in for example environments, abilities, and goals are easy to map out through SCE. 4 4 5 -AI does not work in isolation. We have to integrate technology into human's work and living environment. Source: Week 3.1a slide 27. This Hybrid intelligence is situated (source slide 28). It's a combination of the agent, the human, and their environment, each of which practice self-regulation. 6 6 7 - It provides a structureto work in (seethe foundation,specification,evaluationimage). It considersmultiple stakeholders and their values.6 +**Questions to answer here:** 8 8 9 -We can use the following as a design pattern? 8 +* Why do we use Socio-Cognitive Engineering? What are its aspect/perks and why is that applicable in our case? 9 +* "How can the technology be designed such that the human is able to work with the technology?" - xwiki 10 10 11 - Basic Human Values Schwartz, S. H. (2012). Anoverviewof theSchwartz theory of basic values. Online readings in Psychology and Culture, 2(1), 11.11 +**More explanation:** 12 12 13 +//SCE// 13 13 14 -We need an agent that takes care of some of the needs of Pwds. We cannot see these people outside of their environment and have to integrate that into our solution. so we need sce. 15 +* It provides a structure to work in (see the foundation, specification, evaluation image). 16 +* It considers multiple stakeholders and their values. 17 +* It uses user stories and value stories. 18 +* It is incremental and iterative. (**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68.) 19 +* It uses ontologies and design patterns. 20 +* It uses personas and problem scenarios, and scenario-based design. 21 +* It uses use cases, functions, effects, and claims in the specification 22 +* It is: (source Week 3.2b - SCEmodule2b_ScenarioBasedDesign2024 slide 4) 23 +** Iterative incremental process 24 +*** Quick start 25 +*** Focused refinement of core functions and design rationale 26 +*** Coherent specification 27 +** Theory and empirical driven 28 +** Combined operational (domain), human factors and technology perspective 29 +** Stakeholder involvement in design and test activities 30 +** Producing re-usable design specifications and implementations 15 15 32 +//HYBRID INTELLIGENCE GROWS BY...// 16 16 34 +* Integrating technology into the situated practice via co-design by joint task performance and co-learning: 35 +** Common situated objectives 36 +** Value-sensitive agreements 37 +** Shared knowledge base & experiences 38 +** Mutual uptake & learning by explanation & feedback 39 +* and is grounded by 40 +** Ontologies of the partnership 41 +** Collaboration patterns 42 +** Value models 17 17 18 -What is Human Centred design? 44 +//What is Human Centred design?// 19 19 20 -**Usability** 21 -extent to which a system, product or service can 22 -be used by specified users to achieve specified 23 -goals with effectiveness, efficiency and 24 -satisfaction in a specified context of use 25 -**Effectiveness** 26 -accuracy and completeness with which users 27 -achieve specified goals 28 -**Efficiency** 29 -resources expended in relation to the accuracy 30 -and completeness with which users achieve 31 -goals 32 -**Satisfaction** 33 -freedom from discomfort and positive attitudes 34 -towards the use of the product 35 -**Context of use** 36 -users, tasks, equipment (hardware, software and 37 -materials), and the physical and social 38 -environments in which a product is used 39 -**User experience** 40 -person's perceptions and responses resulting from 41 -the use and/or anticipated use of a product, system 42 -or service 43 -**Stakeholder** 44 -individual or organization having a right, share, 45 -claim or interest in a system or in its possession of 46 -characteristics that meet their needs and 47 -expectations 46 +* Usability 47 +** extent to which a system, product or service can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use 48 +* Effectiveness 49 +** accuracy and completeness with which users achieve specified goals 50 +* Efficiency 51 +** resources expended in relation to the accuracy and completeness with which users achieve goals 52 +* Satisfaction 53 +** freedom from discomfort and positive attitudes towards the use of the product 54 +* Context of use 55 +** users, tasks, equipment (hardware, software and materials), and the physical and social environments in which a product is used 56 +* User experience 57 +** person's perceptions and responses resulting from the use and/or anticipated use of a product, system or service 58 +* Stakeholder 59 +** individual or organization having a right, share, claim or interest in a system or in its possession of characteristics that meet their needs and expectations 48 48 49 49 50 50 51 -**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68. 63 += **//References//** = 64 + 65 +[1] Week 3.1a slide 27. 66 + 67 +[2] Han, A., Radel, J., McDowd, J. M., & Sabata, D. (2016). Perspectives of people with dementia about meaningful activities: a synthesis. American Journal of Alzheimer's Disease & Other Dementias, 31(2), 115-123) 68 + 69 +