Changes for page 2. Socio-Cognitive Engineering
Last modified by Rixt Hellinga on 2024/04/08 18:40
From version 22.1
edited by William OGrady
on 2024/04/06 11:23
on 2024/04/06 11:23
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To version 4.3
edited by Rixt Hellinga
on 2024/02/29 08:55
on 2024/02/29 08:55
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... ... @@ -1,28 +1,68 @@ 1 - ==Background==1 +* Why do we use Socio-Cognitive Engineering? What are its aspect/perks and why is that applicable in our case? 2 2 3 - Todesign and develop a solution that requires a combination of human and robot interactions,weuse the Socio-Cognitive Engineering (SCE) method. SCE isaframework that amongotherthings promotes humancollaboration and learning withtechnology-basedsystems [3]. It providesa clear structure, consistingof a foundation, specification, andevaluation. It allowsus to take into accountstakeholdersandtheirvalues,andcreate claimsthrough functions, effects,and use cases. The incrementaland iterativeprocesstakenintheSCE method combineshuman factors and related technologyto form re-usablesolutions.3 +"How can the technology be designed such that the human is able to work with the technology?" - xwiki 4 4 5 - Generally, technology does not work in isolation [1]. In the context of our problem, the robot's environment, knowledge, and goals are intertwined with that of the human.SCEallows us to combine the human and technological aspects or our problem. Within different fields of studies we can find relevant philosophies and approaches applicable to our problem.5 +**SCE** 6 6 7 - Thefieldof user-centered designtellsus that a stakeholderanalysis is a significantpart of designingsolutions.Itis importanttomaptheunderlying motivationand values ofpartiesinordertounderstandwhich activities theywouldbedrawn to. Thisalso goes for thecontextof thisreseach,asdoneby Hanetal. [2].Eachof theinvolved parties(the robot,thePwD, theguardian)canbe modeledthroughtheSCEmethodssuchas user storiesand value stories,whichallows us to a well-rounded descriptionof astakeholderandtheir goals.7 +AI does not work in isolation. We have to integrate technology into human's work and living environment. Source: Week 3.1a slide 27. This Hybrid intelligence is situated (source slide 28). It's a combination of the agent, the human, and their environment, each of which practice self-regulation. 8 8 9 +* It provides a structure to work in (see the foundation, specification, evaluation image). 10 +* It considers multiple stakeholders and their values. 11 +* It uses user stories and value stories. 12 +* It is incremental and iterative. 13 +* It uses ontologies and design patterns. 14 +* It uses use cases, functions, effects, and claims in the specification 9 9 10 -In the computer science field creating functions (or requirements) as part of the design process is very common. Computer science also knows many different code development strategies. This field requires the developers to critically think about not only what technological features are possible but also which ones are necessary and useful. It gives us a better perspective of the technological side of the problem. 16 +**HYBRID INTELLIGENCE GROWS BY...** 17 +Integrating technology into the situated practice via co-design by joint task performance and co-learning: 11 11 19 +* Common situated objectives 20 +* Value-sensitive agreements 21 +* Shared knowledge base & experiences 22 +* Mutual uptake & learning by explanation & feedback 12 12 13 -The fields of cognitive science and human-robot interaction help us understand how certain robot and human behaviour is interpreted by users and how those interpretations can be used that to achieve a certain goal. It would for example be beneficial to develop a technology that seems trustworthy by having it mimic human behaviour [4] [5]. These fields help us utilize human reactions in order to create a better solution to our problem. 14 -As is clear now, multiple sciences are necessary for providing a clear perspective on the possible solutions to our problem. Socio-Cognitive Engineering allows us to combine the methods found in those fields into an interdisciplinary process of development. 24 +and is grounded by 15 15 16 -= References = 26 +* Ontologies of the partnership 27 +* Collaboration patterns 28 +* Value models 17 17 18 -[1] Week 3.1a slide 27. 19 19 20 - [2]Han,A., Radel,J.,McDowd,J.M.,& Sabata,D.(2016).Perspectivesofpeoplewithdementia aboutmeaningfulactivities:a synthesis.AmericanJournalof Alzheimer'sDisease& OtherDementias,31(2), 115-123)31 +We need an agent that takes care of some of the needs of Pwds. We cannot see these people outside of their environment and have to integrate that into our solution. so we need sce. 21 21 22 -[3] Sharples, Mike. (2006). Socio-cognitive Engineering. Encyclopedia of Human Computer Interaction. 10.4018/978-1-59140-562-7.ch080. 23 23 24 -[4] Fiorini, L. Advancement on Human-Robot Interaction: Perception, Cognitive Architecture and Field Tests. //Int J of Soc Robotics// **15**, 369–370 (2023). [[https:~~/~~/doi.org/10.1007/s12369-022-00953-3>>https://doi.org/10.1007/s12369-022-00953-3]] 25 25 26 - [5] Shimada,Michihiro & Yamauchi, Kazunori & Ishiguro,Hiroshi & Itakura, Shoji. (2008). StudyingtheInfluence oftheChameleon Effect on HumansusinganAndroid. 767-772. 10.1109/IROS.2008.4650853.35 +What is Human Centred design? 27 27 28 - 37 +**Usability** 38 +extent to which a system, product or service can 39 +be used by specified users to achieve specified 40 +goals with effectiveness, efficiency and 41 +satisfaction in a specified context of use 42 +**Effectiveness** 43 +accuracy and completeness with which users 44 +achieve specified goals 45 +**Efficiency** 46 +resources expended in relation to the accuracy 47 +and completeness with which users achieve 48 +goals 49 +**Satisfaction** 50 +freedom from discomfort and positive attitudes 51 +towards the use of the product 52 +**Context of use** 53 +users, tasks, equipment (hardware, software and 54 +materials), and the physical and social 55 +environments in which a product is used 56 +**User experience** 57 +person's perceptions and responses resulting from 58 +the use and/or anticipated use of a product, system 59 +or service 60 +**Stakeholder** 61 +individual or organization having a right, share, 62 +claim or interest in a system or in its possession of 63 +characteristics that meet their needs and 64 +expectations 65 + 66 + 67 + 68 +**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68.
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... ... @@ -1,1 +1,0 @@ 1 -xwiki:XWiki.MarkNeerincx - Comment
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... ... @@ -1,1 +1,0 @@ 1 -Maybe you can add something on the integration of disciplines and distributed R&D activities? - Date
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... ... @@ -1,1 +1,0 @@ 1 -2024-03-18 15:53:47.866