Last modified by Rixt Hellinga on 2024/04/08 18:40

From version 15.4
edited by Rixt Hellinga
on 2024/03/19 23:12
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To version 15.5
edited by Rixt Hellinga
on 2024/03/19 23:15
Change comment: There is no comment for this version

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12 12  The computer science discipline makes creating functions and use cases more familiar. It also supplies us with nice development strategies for code. And to think crcitically about what technological features are not only possible but necessary and useful. **so this helps us understand the technology**
13 -Cognitive science and human-robot interaction helps us understand how certain behaviour is interpreted and how we can use that to reach our goal. So for example it is a benefit to have technology seem trustworthy by having it mimic human behaviour [4]. **so this helps us understand the psychology/emotions**
13 +Cognitive science and human-robot interaction helps us understand how certain behaviour is interpreted and how we can use that to reach our goal. So for example it is a benefit to have technology seem trustworthy by having it mimic human behaviour [4] [5]. **so this helps us understand the psychology/emotions**
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15 - --The difference in for example environments, abilities, and goals are easy to map out through SCE.--
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17 17  //Computer science//
18 18  
19 19  //Cognitive science//
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21 21  //User centerd design//
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23 -[[https:~~/~~/www.researchgate.net/publication/32231480_Socio-cognitive_Engineering>>https://www.researchgate.net/publication/32231480_Socio-cognitive_Engineering]] [3]
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25 25  = **//References//** =
26 26  
27 27  [1] Week 3.1a slide 27.
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31 31  [3] Sharples, Mike. (2006). Socio-cognitive Engineering. Encyclopedia of Human Computer Interaction. 10.4018/978-1-59140-562-7.ch080.
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33 -[4] Fiorini, L. Advancement on Human-Robot Interaction: Perception, Cognitive Architecture and Field Tests. //Int J of Soc Robotics// **15**, 369–370 (2023). https:~/~/doi.org/10.1007/s12369-022-00953-3
29 +[4] Fiorini, L. Advancement on Human-Robot Interaction: Perception, Cognitive Architecture and Field Tests. //Int J of Soc Robotics// **15**, 369–370 (2023). [[https:~~/~~/doi.org/10.1007/s12369-022-00953-3>>https://doi.org/10.1007/s12369-022-00953-3]]
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31 +[5] Shimada, Michihiro & Yamauchi, Kazunori & Ishiguro, Hiroshi & Itakura, Shoji. (2008). Studying the Influence of the Chameleon Effect on Humans using an Android. 767-772. 10.1109/IROS.2008.4650853.
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